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playerblips: Fixed that when a player changed or joined teams the color of the blip was not updated (#499)
* Player nametag colors should revert to team colors when the resource is stopped * Added min_mta_version for server for the onPlayerTeamChange event
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[gameplay]/playerblips/meta.xml

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@@ -1,5 +1,6 @@
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<meta>
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<info name="Player Blips" author="Noki, jlillis" version="2.0.0" type="script" description="Attaches blips to players."/>
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<info name="Player Blips" author="Noki, jlillis" version="2.1.0" type="script" description="Attaches blips to players."/>
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<min_mta_version server="1.6.0-9.22447"/>
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<oop>true</oop>
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<script src="server/main.lua" type="server"/>
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<settings>

[gameplay]/playerblips/server/main.lua

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@@ -101,6 +101,9 @@ end)
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addEventHandler("onPlayerSpawn", root, function()
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createPlayerBlip(source)
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end)
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addEventHandler("onPlayerTeamChange", root, function()
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createPlayerBlip(source)
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end)
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addEventHandler("onSettingChange", root,
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function(settingName, settingValueEx, settingValue)
@@ -118,4 +121,4 @@ addEventHandler("onSettingChange", root,
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blipRange = settingValue
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end
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end
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)
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)

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