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DiscussionBrainstorming or other extended discussion instead of well defined goal.Brainstorming or other extended discussion instead of well defined goal.EnhancementNew feature or requestNew feature or request
Description
Not sure if this is delusional but it would be nice if the technic mod only does an opt-depend on default
Use-case:
- Supporting different games than the
minetest_game
Obvious tasks:
- Disable recipes with
defaultnodes (different base-games should provide their own recipe or PR a recipe here) - ^ Same with grinder,compressor,etc recipes
- Internalize used textures from the
defaultmod - Remove hardcoded nodes from
default(or disable them if not available) drill/laser for example
More problematic tasks:
- Handle transient dependencies on
defaultsomehow (pipeworksandbasic_materialshard-depend ondefault)
Reality checks/suggestions welcome 😉
OgelGames, S-S-X and wsor4035
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DiscussionBrainstorming or other extended discussion instead of well defined goal.Brainstorming or other extended discussion instead of well defined goal.EnhancementNew feature or requestNew feature or request