Examples: Fix MRT readback with WebGL backend. #32505
Merged
+8
−8
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Related issue: -
Description
The MRT readback is currently broken on dev for the WebGL backend.
The problem is that even when rendering to the readback render target, the MRT setting must be used otherwise the fragment shader outputs do not match render target's attachment state.
I'm not sure why this worked before but I assume the MRT state was incorrectly cached.