Skip to content

Commit 8bd189b

Browse files
Fix: unintentional text highlight
`actors\dialogue\index.md`: Pair of double equals symbols (`==` `==`) within a paragraph cause text within to be highlighted. Escaping the characters with backslashes did not prevent Quartz from highlighting text, so I placed it within code backticks instead.
1 parent 59f692e commit 8bd189b

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

tes3cs-content/actors/dialogue/index.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -125,7 +125,7 @@ This assigns dialogue to a particular faction. Otherwise, it works just like Rac
125125

126126
### Rank
127127

128-
This assigns dialogue to everyone of a certain rank or higher. If the Faction is blank, it will assign it to everyone of that rank or higher, regardless of their faction. For instance, Faction == Redoran and Rank == 3 will assign dialogue to everyone in House Redoran of Rank 3 and above. Faction == Blank and Rank == 7 will assign dialogue to everyone in the game with rank 7 or higher who belongs to any faction.
128+
This assigns dialogue to everyone of a certain rank or higher. If the Faction is blank, it will assign it to everyone of that rank or higher, regardless of their faction. For instance, `Faction == Redoran` and `Rank == 3` will assign dialogue to everyone in House Redoran of Rank 3 and above. `Faction == Blank` and `Rank == 7` will assign dialogue to everyone in the game with rank 7 or higher who belongs to any faction.
129129

130130
### Cell
131131

0 commit comments

Comments
 (0)