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1 | | -# Lua 5.3 in Rust - HACK-3870 |
| 1 | +# Lua 5.3 port to Rust |
2 | 2 |
|
3 | | -# How to get started |
| 3 | +This is a port of [Lua] [5.3] to the Rust programming language with goal to provide backward compatibility with the PUC Lua, including the C API layer. |
4 | 4 |
|
5 | | - * Install rust (needs to be a nightly) |
6 | | - * curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh |
7 | | - * rustup default nightly |
8 | | - * `cargo b` to build |
9 | | - * `cargo test` to run the tests |
10 | | - |
11 | | -# Working on stuff |
12 | | - |
13 | | - * Send Alex (aorlenko/khvzak) your github username to be added to the repo to push branches (so you don't have to work from a fork). |
14 | | - * Please don't push to master unless the tests pass! |
15 | | - * Not everything needs porting. E.g. rust supplies printf already, so you don't need to port this |
16 | | - * Note `cstr!` from `macros.rs`, lua uses C strings (0 byte terminated) rust doesn't, this macro helps with that. |
17 | | - * You can replace byte terminated strings with this macro in vscode using the following find and replace regex: `b"(.*)\\0" as \*const u8 as \*const c_char` and `cstr!("$1")` |
18 | | - |
19 | | -# Project tracking |
20 | | - |
21 | | - https://docs.google.com/document/d/1NmWf19Xf47-Y99b6yKMzoyr2vY6hWXaxNHi1I4nL_vA/ |
22 | | - |
23 | | - |
24 | | -# Examples |
25 | | - |
26 | | -## Tests |
27 | | - |
28 | | -https://www.lua.org/tests/ |
29 | | - |
30 | | -Start at `tests/tests.rs` |
31 | | - |
32 | | -This sets up a lua environment and then runs the lua 5.3 tests. |
33 | | - |
34 | | -# C to rust transpiler |
35 | | - |
36 | | -https://github.com/immunant/c2rust |
37 | | - |
38 | | -See `onelua.rs` - lua C code transpiled, could be helpful, but kinda hell code |
39 | | - |
40 | | -Lots of C preprocessor + macros |
41 | | - |
42 | | -Does not include the lua standard libraries at the moment |
43 | | - |
44 | | -## How to port files |
45 | | - |
46 | | -See `build/` and specifically `build/build.rs` - this includes the mapping of all C files built and what rust code to link them with. |
47 | | - |
48 | | -Once things are ported, the `.c` files can be removed (but the `.h` files cannot). Any `.c` code in `build/` is still to be moved and should be deleted once moved. |
49 | | - |
50 | | -## Using rust code from C |
51 | | - |
52 | | -Search for anything with `[no_mangle]`. |
53 | | - |
54 | | -E.g. from lstate.rs |
55 | | - |
56 | | - /* |
57 | | - ** set GCdebt to a new value keeping the value (totalbytes + GCdebt) |
58 | | - ** invariant (and avoiding underflows in 'totalbytes') |
59 | | - */ |
60 | | - #[no_mangle] |
61 | | - pub unsafe extern "C" fn luaE_setdebt(g: *mut global_State, debt: l_mem) { |
62 | | - let tb = gettotalbytes(g); |
63 | | - debug_assert!(tb > 0); |
64 | | - (*g).totalbytes = tb as isize - debt; |
65 | | - (*g).GCdebt = debt; |
66 | | - } |
67 | | - |
68 | | -## Using C code from rust |
69 | | - |
70 | | -Lua C API https://www.lua.org/pil/24.html |
71 | | - |
72 | | -See in lgc.rs |
73 | | - |
74 | | - extern "C" { |
75 | | - pub fn luaC_upvalbarrier_(L: *mut lua_State, uv: *mut UpVal); |
76 | | - pub fn luaC_barrierback_(L: *mut lua_State, t: *mut Table); |
77 | | - pub fn luaC_fix(L: *mut lua_State, o: *mut GCObject); |
78 | | - pub fn luaC_newobj(L: *mut lua_State, tt: c_int, sz: size_t) -> *mut GCObject; |
79 | | - pub fn luaC_step(L: *mut lua_State); |
80 | | - pub fn luaC_freeallobjects(L: *mut lua_State); |
81 | | - pub fn luaC_fullgc(L: *mut lua_State, isemergency: c_int); |
82 | | - pub fn luaC_barrier_(L: *mut lua_State, o: *mut GCObject, v: *mut GCObject); |
83 | | - } |
84 | | - |
85 | | -## Refactoring |
86 | | - |
87 | | -Take some of the ready made `.rs` rust code and make more idiomatic. |
88 | | - |
89 | | - * Remove raw pointers |
90 | | - * Use methods |
91 | | - * Stop calculating hashes and use rust native |
92 | | - * Use primitives like vectors |
93 | | - * Remove libc |
94 | | - |
95 | | -## Exceptions |
96 | | - |
97 | | -Lua uses exceptions a lot (both in lua + in the C api). C by it's nature doesn't have exceptions, so the C api uses `setjmp` and `longjmp`. |
98 | | - |
99 | | -Replace with Rust native implementation of exceptions. |
100 | | - |
101 | | -## Wrapping |
102 | | - |
103 | | -Lua uses integer number overflow and wraparound explcitily. In rust this will cause an exception. |
| 5 | +Currently the project is in progress and cannot be used. |
104 | 6 |
|
| 7 | +[Lua]: https://www.lua.org |
| 8 | +[5.3]: https://www.lua.org/manual/5.3/manual.html |
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