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1-introduction-to-realities/README.md

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- [Devices](/1-introduction-to-realities/2-devices/README.md)
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- [Choosing a Device and Reality](/1-introduction-to-realities/3-choosing-a-device-and-reality/README.md)
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## Assigment
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## Assignment
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[Try and Review an XR App](/1-introduction-to-realities/assignment.md)

3-spatial-design/README.md

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- [Design and Prototype](/3-spatial-design/1-design-and-prototype/README.md)
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- [Environmental Awareness](/3-spatial-design/2-environmental-awareness/README.md)
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## Assigment
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## Assignment
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[Design a Basketball Game App](/3-spatial-design/assignment.md)
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4-interactions/README.md

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- [Hands Free](/4-interactions/2-hands-free/README.md)
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- [Gaze and Commit](/4-interactions/3-gaze-and-commit/README.md)
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## Assigment
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## Assignment
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[Interactions for a Basketball Game App](/4-interactions/assignment.md)

5-c-sharp-foundations/README.md

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- [Conditional Statements](/5-c-sharp-foundations/4-conditional-statements/README.md)
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- [Loops](/5-c-sharp-foundations/5-loops/README.md)
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## Assigment
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## Assignment
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[Create C# Logic for a Basketball Game App](/5-c-sharp-foundations/assignment.md)

6-unity-fundamentals/README.md

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- [Project Setup](/6-unity-fundamentals/3-project-setup/README.md)
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- [Scene Objects](/6-unity-fundamentals/4-scene-objects/README.md)
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## Assigment
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## Assignment
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[Create a Basketball Game App in Unity: Part 1](/6-unity-fundamentals/assignment.md)

7-create-app-logic/README.md

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- [User Interface](/7-create-app-logic/4-user-interface/README.md)
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- [Build and Deploy](/7-create-app-logic/5-build-and-deploy/README.md)
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## Assigment
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## Assignment
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[Create a Basketball Game App in Unity: Part 2](/7-create-app-logic/assignment.md)

README.md

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- [Devices](/1-introduction-to-realities/2-devices/README.md)
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- [Choosing a Device and Reality](/1-introduction-to-realities/3-choosing-a-device-and-reality/README.md)
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**Assigment**
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**Assignment**
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[Try and Review an XR App](/1-introduction-to-realities/assignment.md)
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- [Design and Prototype](/3-spatial-design/1-design-and-prototype/README.md)
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- [Environmental Awareness](/3-spatial-design/2-environmental-awareness/README.md)
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[Design a Basketball Game App](/3-spatial-design/assignment.md)
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- [Hands Free](/4-interactions/2-hands-free/README.md)
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- [Gaze and Commit](/4-interactions/3-gaze-and-commit/README.md)
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[Interactions for a Basketball Game App](/4-interactions/assignment.md)
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- [Conditional Statements](/5-c-sharp-foundations/4-conditional-statements/README.md)
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- [Loops](/5-c-sharp-foundations/5-loops/README.md)
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**Assignment**
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[Create C# Logic for a Basketball Game App](/5-c-sharp-foundations/assignment.md)
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- [Project Setup](/6-unity-fundamentals/3-project-setup/README.md)
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- [Scene Objects](/6-unity-fundamentals/4-scene-objects/README.md)
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[Create a Basketball Game App in Unity: Part 1](/6-unity-fundamentals/assignment.md)
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- [User Interface](/7-create-app-logic/4-user-interface/README.md)
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- [Build and Deploy](/7-create-app-logic/5-build-and-deploy/README.md)
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[Create a Basketball Game App in Unity: Part 2](/7-create-app-logic/assignment.md)
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## Unit 8: Capstone Project
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This capstone project serves as an opportunity to demonstrate what you’ve learned over the course of the curriculum. For your capstone project, develop an XR application to be deployed to your XR device of choice.
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[Capstone Project](/8-capstone-project/README.md)
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