@@ -67,7 +67,7 @@ type AgentStateAvailable = AgentInstanceCommon & {
6767 /** Is the agent ready for user interaction? */
6868 isAvailable : true ;
6969
70- /** Is the audio preconnect buffer currently available ? */
70+ /** Is the audio preconnect buffer currently active and recording ? */
7171 isPreConnectBufferEnabled : false ;
7272
7373 cameraTrack : TrackReference | null ;
@@ -81,7 +81,7 @@ type AgentStateAvailableListening = AgentInstanceCommon & {
8181 /** Is the agent ready for user interaction? */
8282 isAvailable : true ;
8383
84- /** Is the audio preconnect buffer currently available ? */
84+ /** Is the audio preconnect buffer currently active and recording ? */
8585 isPreConnectBufferEnabled : boolean ;
8686
8787 cameraTrack : TrackReference | null ;
@@ -95,7 +95,7 @@ type AgentStateUnAvailable = AgentInstanceCommon & {
9595 /** Is the agent ready for user interaction? */
9696 isAvailable : false ;
9797
98- /** Is the audio preconnect buffer currently available ? */
98+ /** Is the audio preconnect buffer currently active and recording ? */
9999 isPreConnectBufferEnabled : false ;
100100
101101 cameraTrack : TrackReference | null ;
@@ -109,7 +109,7 @@ type AgentStateConnecting = AgentInstanceCommon & {
109109 /** Is the agent ready for user interaction? */
110110 isAvailable : false ;
111111
112- /** Is the audio preconnect buffer currently available ? */
112+ /** Is the audio preconnect buffer currently active and recording ? */
113113 isPreConnectBufferEnabled : false ;
114114
115115 cameraTrack : null ;
@@ -123,7 +123,7 @@ type AgentStateFailed = AgentInstanceCommon & {
123123 /** Is the agent ready for user interaction? */
124124 isAvailable : false ;
125125
126- /** Is the audio preconnect buffer currently available ? */
126+ /** Is the audio preconnect buffer currently active and recording ? */
127127 isPreConnectBufferEnabled : false ;
128128
129129 cameraTrack : null ;
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