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updated docs for new version
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6 files changed

+38
-8357
lines changed

6 files changed

+38
-8357
lines changed

Assets/Components/Menu/Prefabs/2dMenu Variant.prefab

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@@ -606,10 +606,26 @@ PrefabInstance:
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propertyPath: m_AnchorMax.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8767790404638023296, guid: 284c18ecc4f72ec20968371b116bf40b, type: 3}
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propertyPath: m_UiScaleMode
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 8767790404638023296, guid: 284c18ecc4f72ec20968371b116bf40b, type: 3}
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propertyPath: m_PresetInfoIsWorld
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 8767790404638023296, guid: 284c18ecc4f72ec20968371b116bf40b, type: 3}
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propertyPath: m_MatchWidthOrHeight
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value: 0.783
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objectReference: {fileID: 0}
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- target: {fileID: 8767790404638023296, guid: 284c18ecc4f72ec20968371b116bf40b, type: 3}
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propertyPath: m_ReferenceResolution.x
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value: 1920
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objectReference: {fileID: 0}
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- target: {fileID: 8767790404638023296, guid: 284c18ecc4f72ec20968371b116bf40b, type: 3}
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propertyPath: m_ReferenceResolution.y
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value: 1080
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objectReference: {fileID: 0}
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- target: {fileID: 8944342317890786913, guid: 284c18ecc4f72ec20968371b116bf40b, type: 3}
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propertyPath: m_LocalPosition.x
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value: -0

Assets/Components/TFSystem/Scripts/PoseManager.cs

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@@ -107,7 +107,7 @@ void Start()
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GameObject robot = GameObject.FindWithTag("robot");
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if (_robot == null)
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if (robot == null)
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Debug.LogWarning("PoseManager: robot not found");
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else
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_robot = robot.transform;

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