@@ -34,58 +34,58 @@ public func _pinlayoutSetUnitTest(scale: CGFloat?) {
3434 }
3535}
3636
37- final class Coordinates < View : Layoutable > {
38- static func hCenter( _ view: View , keepTransform: Bool ) -> CGFloat {
37+ final class Coordinates < PinView : Layoutable > {
38+ static func hCenter( _ view: PinView , keepTransform: Bool ) -> CGFloat {
3939 let rect = view. getRect ( keepTransform: keepTransform)
4040 return rect. minX + ( rect. width / 2 )
4141 }
4242
43- static func vCenter( _ view: View , keepTransform: Bool ) -> CGFloat {
43+ static func vCenter( _ view: PinView , keepTransform: Bool ) -> CGFloat {
4444 let rect = view. getRect ( keepTransform: keepTransform)
4545 return rect. minY + ( rect. height / 2 )
4646 }
4747
48- static func topLeft( _ view: View , keepTransform: Bool ) -> CGPoint {
48+ static func topLeft( _ view: PinView , keepTransform: Bool ) -> CGPoint {
4949 let rect = view. getRect ( keepTransform: keepTransform)
5050 return CGPoint ( x: rect. minX, y: rect. minY)
5151 }
5252
53- static func topCenter( _ view: View , keepTransform: Bool ) -> CGPoint {
53+ static func topCenter( _ view: PinView , keepTransform: Bool ) -> CGPoint {
5454 let rect = view. getRect ( keepTransform: keepTransform)
5555 return CGPoint ( x: rect. minX + ( rect. width / 2 ) , y: rect. minY)
5656 }
5757
58- static func topRight( _ view: View , keepTransform: Bool ) -> CGPoint {
58+ static func topRight( _ view: PinView , keepTransform: Bool ) -> CGPoint {
5959 let rect = view. getRect ( keepTransform: keepTransform)
6060 return CGPoint ( x: rect. minX + rect. width, y: rect. minY)
6161 }
6262
63- static func centerLeft( _ view: View , keepTransform: Bool ) -> CGPoint {
63+ static func centerLeft( _ view: PinView , keepTransform: Bool ) -> CGPoint {
6464 let rect = view. getRect ( keepTransform: keepTransform)
6565 return CGPoint ( x: rect. minX, y: rect. minY + ( rect. height / 2 ) )
6666 }
6767
68- static func center( _ view: View , keepTransform: Bool ) -> CGPoint {
68+ static func center( _ view: PinView , keepTransform: Bool ) -> CGPoint {
6969 let rect = view. getRect ( keepTransform: keepTransform)
7070 return CGPoint ( x: rect. minX + ( rect. width / 2 ) , y: rect. minY + ( rect. height / 2 ) )
7171 }
7272
73- static func centerRight( _ view: View , keepTransform: Bool ) -> CGPoint {
73+ static func centerRight( _ view: PinView , keepTransform: Bool ) -> CGPoint {
7474 let rect = view. getRect ( keepTransform: keepTransform)
7575 return CGPoint ( x: rect. minX + rect. width, y: rect. minY + ( rect. height / 2 ) )
7676 }
7777
78- static func bottomLeft( _ view: View , keepTransform: Bool ) -> CGPoint {
78+ static func bottomLeft( _ view: PinView , keepTransform: Bool ) -> CGPoint {
7979 let rect = view. getRect ( keepTransform: keepTransform)
8080 return CGPoint ( x: rect. minX, y: rect. minY + rect. height)
8181 }
8282
83- static func bottomCenter( _ view: View , keepTransform: Bool ) -> CGPoint {
83+ static func bottomCenter( _ view: PinView , keepTransform: Bool ) -> CGPoint {
8484 let rect = view. getRect ( keepTransform: keepTransform)
8585 return CGPoint ( x: rect. minX + ( rect. width / 2 ) , y: rect. minY + rect. height)
8686 }
8787
88- static func bottomRight( _ view: View , keepTransform: Bool ) -> CGPoint {
88+ static func bottomRight( _ view: PinView , keepTransform: Bool ) -> CGPoint {
8989 let rect = view. getRect ( keepTransform: keepTransform)
9090 return CGPoint ( x: rect. minX + rect. width, y: rect. minY + rect. height)
9191 }
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