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update addresses in ram comments
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src/ram.asm

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -224,19 +224,19 @@ mapperId: .res 1 ; $63D ; For INES_MAPPER 1000 (autodetect). 0 = CNROM. 1 = MM
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.res $34
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.if KEYBOARD
227-
kbReadState: .res 1 ; $0673 - used for high score entry
228-
kbHeldInput: .res 1 ; $0674 - high score input throttling
227+
kbReadState: .res 1 ; $0672 - used for high score entry
228+
kbHeldInput: .res 1 ; $0673 - high score input throttling
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; mapped buttons stored like a controller byte
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; player2 controller can possibly be used instead
232-
kbNewKeys: .res 1 ; $0675
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kbHeldKeys: .res 1 ; $0676
232+
kbNewKeys: .res 1 ; $0674
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kbHeldKeys: .res 1 ; $0675
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235-
kbRawInput: .res 9 ; $0677 - all 72 keys' input
235+
kbRawInput: .res 9 ; $0676 - all 72 keys' input
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; used to track state of high score entry screen. Can possibly use the address of the nmi interrupted
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; routine in the stack to track instead
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highScoreEntryActive: .res 1 ; $0675
239+
highScoreEntryActive: .res 1 ; $067F
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.else
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.res $B
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.endif

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