@@ -18,11 +18,6 @@ public class JCS_GameSettings : JCS_Settings<JCS_GameSettings>
1818 {
1919 /* Variables */
2020
21- public EmptyFunction SAVE_GAME_DATA_FUNC = null ;
22- public EmptyFunction LOAD_GAME_DATA_FUNC = null ; // NOT USED
23-
24- public static JCS_XMLData GAME_DATA = null ; // NOT USED
25-
2621 [ Separator ( "Check Variables (JCS_GameSettings)" ) ]
2722
2823 [ SerializeField ]
@@ -87,20 +82,6 @@ public class JCS_GameSettings : JCS_Settings<JCS_GameSettings>
8782 [ Tooltip ( "Cache streaming assets' data path." ) ]
8883 public string STREAMING_CACHE_PATH = "/Data_jcs/Cache_StreamingAssets/" ;
8984
90- [ Header ( "- Save Load" ) ]
91-
92- [ Tooltip ( "Data folder path." ) ]
93- public string DATA_PATH = "/Data_jcs/" ;
94-
95- [ Tooltip ( "Data file extension." ) ]
96- public string DATA_EXTENSION = ".jcs" ;
97-
98- [ Tooltip ( "Save when switching the scene." ) ]
99- public bool SAVE_ON_SWITCH_SCENE = true ;
100-
101- [ Tooltip ( "Save when app exit." ) ]
102- public bool SAVE_ON_EXIT_APP = true ;
103-
10485 [ Header ( "- Screenshot" ) ]
10586
10687 [ Tooltip ( "Screenshot folder path." ) ]
@@ -186,11 +167,6 @@ protected override void TransferData(JCS_GameSettings _old, JCS_GameSettings _ne
186167 _new . STREAMING_BASE_URL = _old . STREAMING_BASE_URL ;
187168 _new . STREAMING_CACHE_PATH = _old . STREAMING_CACHE_PATH ;
188169
189- _new . DATA_PATH = _old . DATA_PATH ;
190- _new . DATA_EXTENSION = _old . DATA_EXTENSION ;
191- _new . SAVE_ON_EXIT_APP = _old . SAVE_ON_EXIT_APP ;
192- _new . SAVE_ON_SWITCH_SCENE = _old . SAVE_ON_SWITCH_SCENE ;
193-
194170 _new . SCREENSHOT_PATH = _old . SCREENSHOT_PATH ;
195171 _new . SCREENSHOT_FILENAME = _old . SCREENSHOT_FILENAME ;
196172 _new . SCREENSHOT_EXTENSION = _old . SCREENSHOT_EXTENSION ;
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