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Fix (half)-bare URLs
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_pages/software/fiji/building-from-source.md

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@@ -22,15 +22,15 @@ The next step is to install [OpenJDK 8](https://adoptopenjdk.net/). You will nee
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To develop a plugin, the developer first needs to find out in which file it is contained. To do that, simply call the *Command Finder* (shortcut {% include key keys='Ctrl|L' %}), type (part of) the label of the menu entry in whose function you are interested, and look at the *File* column.
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Each individual component is maintained in its own repository in the [*fiji* org on GitHub](https://github.com/fiji/). The name of the repository corresponding to a given *.jar* file is essentially identical with the file name, except that trailing underscores are stripped. Example: *Stitching\_.jar* is maintained in the repository at https://github.com/fiji/Stitching>, *Time\_Lapse.jar* in the repository at <https://github.com/fiji/Time_Lapse.
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Each individual component is maintained in its own repository in the [*fiji* org on GitHub](https://github.com/fiji/). The name of the repository corresponding to a given *.jar* file is essentially identical with the file name, except that trailing underscores are stripped. Example: *Stitching\_.jar* is maintained in the repository at <https://github.com/fiji/Stitching>, *Time\_Lapse.jar* in the repository at <https://github.com/fiji/Time_Lapse>.
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If in doubt about the location of the repository, just call {% include bc path='Plugins | Debug | System Information'%} and find the section corresponding to the file in question.
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Once the developer has identified which plugin or library she wants to modify or develop further, it is very easy to build and contribute by following [this tutorial](/develop/improving-the-code).
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## Example
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Let's assume that we want to develop the Skeletonize3D plugin. Its source code is maintained at https://github.com/fiji/Skeletonize3D. The first step is to clone the source code:
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Let's assume that we want to develop the Skeletonize3D plugin. Its source code is maintained at <https://github.com/fiji/Skeletonize3D>. The first step is to clone the source code:
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$ git clone https://github.com/fiji/Skeletonize3D
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Cloning into 'Skeletonize3D'...
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Of course, this assumes that you followed the suggestion and unpacked your Fiji onto the Desktop. If you unpacked it somewhere else, you *have* to adjust the command-line accordingly.
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Note that the exact dependency versions, as specified by the project in the *pom.xml* file, are copied into the *Fiji.app/* directory, possibly replacing other versions. You will want to make sure to use not-too-different versions from the current versions.
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