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Groups Sample Project (#11)
* Adds Groups template to the repo * update README --------- Co-authored-by: Andy Tran <transient.tran@gmail.com>
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README.md

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@@ -9,6 +9,7 @@ Ready-to-use templates for **Nakama** game development. Download, play, and copy
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- [Leaderboards](./UnityNakamaLeaderboards/) - Weekly and global rankings with real-time record updates
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- [Friends](./UnityNakamaFriends/) - Manage friend lists and requests, block and unblock players.
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- [Cloud Save](./UnityNakamaCloudSave/) - Save player data in the cloud that syncs between devices.
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- [Groups](./UnityNakamaGroups/) - Create in-game communities for players to band together.
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## Documentation
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UnityNakamaCloudSave/.gitignore

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# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
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#
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# Created by https://www.gitignore.io/api/unity
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# Edit at https://www.gitignore.io/?templates=unity
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# Jetbrain Rider Cache
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.idea/
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Assets/Plugins/Editor/JetBrains*
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# Visual Studio Code
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.vscode/
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### Unity ###
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Uu]ser[Ss]ettings/
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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/[Mm]emoryCaptures/
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# Recordings can get excessive in size
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/[Rr]ecordings/
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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/[Aa]ssets/Plugins/Editor/JetBrains*
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Assets/AssetStoreTools*
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# Unity local user project setting
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UserSettings/
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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# Unity3D Generated File On Crash Reports
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# Builds
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*.apk
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*.aab
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*.unitypackage
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*.unitypackage.met
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*.app
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# Crashlytics generated file
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crashlytics-build.properties
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# Packed Addressables
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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# Temporary auto-generated Android Assets
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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# End of https://www.gitignore.io/api/unity

UnityNakamaCloudSave/.idea/.gitignore

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UnityNakamaCloudSave/.idea/.idea.UnityNakamaCloudSave/.idea/.gitignore

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UnityNakamaCloudSave/.idea/.idea.UnityNakamaCloudSave/.idea/encodings.xml

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UnityNakamaCloudSave/.idea/.idea.UnityNakamaCloudSave/.idea/indexLayout.xml

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UnityNakamaCloudSave/.idea/.idea.UnityNakamaCloudSave/.idea/vcs.xml

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UnityNakamaCloudSave/.idea/indexLayout.xml

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UnityNakamaCloudSave/.idea/vcs.xml

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UnityNakamaGroups/.gitignore

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# Created by https://www.gitignore.io/api/unity
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# Edit at https://www.gitignore.io/?templates=unity
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# Jetbrain Rider Cache
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.idea/
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Assets/Plugins/Editor/JetBrains*
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# Visual Studio Code
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.vscode/
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### Unity ###
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/[Uu]ser[Ss]ettings/
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Assets/AssetStoreTools*
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# Unity local user project setting
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UserSettings/
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# Visual Studio cache directory
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.vs/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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# Unity3D Generated File On Crash Reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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# End of https://www.gitignore.io/api/unity

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