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When hovering over vec_uint_type the popup claims that it can accept a float instead of a uint. This pr fixes this error. The top of the page states correctly that it accepts a uint, uvec2, uvec3, or uvec4.

When hovering over vec_uint_type the popup claims that it can accept a float instead of a uint. This pr fixes this error. The top of the page states correctly that it accepts a uint, uvec2, uvec3, or uvec4.
@mhilbrunner mhilbrunner merged commit 685d2ee into godotengine:master Nov 11, 2025
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Thank you! Merged.

@TelePete TelePete deleted the patch-2 branch November 12, 2025 14:41
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3 participants