1414
1515if [ -z " $1 " ]; then
1616 echo " usage: $0 <mono version"
17- echo
17+ echo
1818 echo " For example: $0 5.16.0.220"
1919 echo
2020 exit 1
2121fi
2222
2323mono_version=$1
2424
25- $podman build -t godot-fedora:latest -f Dockerfile.base .
26- $podman build -t godot-export:latest -f Dockerfile.export .
25+ mkdir -p logs
26+
27+ $podman build -t godot-fedora:latest -f Dockerfile.base . 2>&1 | tee logs/base.log
28+ $podman build -t godot-export:latest -f Dockerfile.export . 2>&1 | tee logs/export.log
2729
28- $podman build --build-arg mono_version=${mono_version} -t godot-mono:${mono_version} -f Dockerfile.mono .
29- $podman build --build-arg mono_version=${mono_version} -t godot-mono-glue:latest -f Dockerfile.mono-glue .
30- $podman build --build-arg mono_version=${mono_version} -v $( pwd) /files:/root/files -t godot-windows:latest -f Dockerfile.windows .
31- $podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-32 :latest -f Dockerfile.ubuntu-32 .
32- $podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-64 :latest -f Dockerfile.ubuntu-64 .
33- $podman build --build-arg mono_version=${mono_version} -t godot-android:latest -f Dockerfile.android .
34- $podman build --build-arg mono_version=${mono_version} -t godot-javascript:latest -f Dockerfile.javascript .
30+ $podman build --build-arg mono_version=${mono_version} -t godot-mono:${mono_version} -f Dockerfile.mono . 2>&1 | tee logs/mono.log
31+ $podman build --build-arg mono_version=${mono_version} -t godot-mono-glue:latest -f Dockerfile.mono-glue . 2>&1 | tee logs/mono-glue.log
32+ $podman build --build-arg mono_version=${mono_version} -v $( pwd) /files:/root/files -t godot-windows:latest -f Dockerfile.windows . 2>&1 | tee logs/windows.log
33+ $podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-64 :latest -f Dockerfile.ubuntu-64 . 2>&1 | tee logs/ubuntu-64.log
34+ $podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-32 :latest -f Dockerfile.ubuntu-32 . 2>&1 | tee logs/ubuntu-32.log
35+ $podman build --build-arg mono_version=${mono_version} -t godot-android:latest -f Dockerfile.android . 2>&1 | tee logs/android.log
36+ $podman build --build-arg mono_version=${mono_version} -t godot-javascript:latest -f Dockerfile.javascript . 2>&1 | tee logs/javascript.log
3537
36- $podman build -t godot-xcode-packer:latest -f Dockerfile.xcode -v $( pwd) /files:/root/files .
38+ $podman build -t godot-xcode-packer:latest -f Dockerfile.xcode -v $( pwd) /files:/root/files . 2>&1 | tee logs/xcode.log
3739
3840if [ ! -e files/MacOSX10.14.sdk.tar.xz ] || [ ! -e files/iPhoneOS12.4.sdk.tar.xz ] || [ ! -e files/iPhoneSimulator12.4.sdk.tar.xz ]; then
3941 if [ ! -e files/Xcode_10.3.xip ]; then
@@ -42,14 +44,14 @@ if [ ! -e files/MacOSX10.14.sdk.tar.xz ] || [ ! -e files/iPhoneOS12.4.sdk.tar.xz
4244 fi
4345
4446 echo " Building OSX and iOS SDK packages. This will take a while"
45- $podman run -it --rm -v $( pwd) /files:/root/files godot-xcode-packer:latest
47+ $podman run -it --rm -v $( pwd) /files:/root/files godot-xcode-packer:latest 2>&1 | tee logs/xcode_packer.log
4648fi
4749
48- $podman build -t godot-ios:latest -f Dockerfile.ios -v $( pwd) /files:/root/files .
49- $podman build --build-arg mono_version=${mono_version} -t godot-osx:latest -f Dockerfile.osx -v $( pwd) /files:/root/files .
50+ $podman build -t godot-ios:latest -f Dockerfile.ios -v $( pwd) /files:/root/files . 2>&1 | tee logs/ios.log
51+ $podman build --build-arg mono_version=${mono_version} -t godot-osx:latest -f Dockerfile.osx -v $( pwd) /files:/root/files . 2>&1 | tee logs/osx.log
5052
5153if [ ! -e files/msvc2017.tar ]; then
52- echo
54+ echo
5355 echo " files/msvc2017.tar is missing. This file can be created on a Windows 7 or 10 machine by downloading the 'Visual Studio Tools' installer."
5456 echo " here: https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2017"
5557 echo " The required components can be installed by running"
@@ -60,4 +62,4 @@ if [ ! -e files/msvc2017.tar ]; then
6062 exit 1
6163fi
6264
63- $podman build -t godot-msvc:latest -f Dockerfile.msvc -v $( pwd) /files:/root/files .
65+ $podman build -t godot-msvc:latest -f Dockerfile.msvc -v $( pwd) /files:/root/files . 2>&1 | tee logs/msvc.log
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