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- `set_executor` and `register_runtime` are changed to allow multiple
calls, at the expense of slightly worse error messages when they aren't
called as necessary.
- Renamed the top-level re-export to `tasks` instead of `asn`.
- Added documentation for previously undocumented public items.
- Removed `async` from default features
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The bindings are currently generated from the API description of Godot 3.2.3-stable by default. To use the bindings with another version or a custom build, see [Using custom builds of Godot](https://godot-rust.github.io/book/advanced-guides/custom-bindings.html) in the user guide.
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### Async / "`yield`" support
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Async support is a work-in-progress, with a low-level API available in the `gdnative-async` crate. This crate is re-exported as `gdnative::tasks`, if the `async` feature is enabled on `gdnative`.
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## Example
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The most general use-case of the bindings will be to interact with Godot using the generated wrapper
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