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/// Hides the property from the editor. Does not prevent it from being sent over network or saved in storage.
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///
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/// - `rpc = "selected_rpc"`
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///
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/// Sets the [Multiplayer API RPC Mode](https://docs.godotengine.org/en/stable/classes/class_multiplayerapi.html?highlight=RPC#enumerations) for the property.
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/// See the `#[method]` documentation below for possible values and their semantics.
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///
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/// ### `#[methods]`
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/// Adds the necessary information to a an `impl` block to register the properties and methods with Godot.
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