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1 | 1 | pub use gdnative_core::core_types::{ |
2 | | - self, error::GodotError, Aabb, Basis, ByteArray, Color, ColorArray, Dictionary, Float32Array, |
| 2 | + self, GodotError, Aabb, Basis, ByteArray, Color, ColorArray, Dictionary, Float32Array, |
3 | 3 | GodotString, Int32Array, NodePath, Plane, Quat, Rect2, Rid, StringArray, StringName, Transform, |
4 | 4 | Transform2D, TypedArray, Variant, VariantArray, VariantDispatch, VariantOperator, VariantType, |
5 | 5 | Vector2, Vector2Array, Vector3, Vector3Array, |
6 | 6 | }; |
| 7 | + |
7 | 8 | pub use gdnative_core::core_types::{ |
8 | 9 | FromVariant, FromVariantError, OwnedToVariant, ToVariant, ToVariantEq, |
9 | 10 | }; |
10 | 11 |
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11 | 12 | pub use gdnative_core::object::{ |
12 | 13 | AsArg, GodotObject, Instanciable, Null, QueueFree, Ref, SubClass, TRef, |
13 | 14 | }; |
| 15 | + |
14 | 16 | pub use gdnative_core::ref_kind::{ManuallyManaged, RefCounted}; |
15 | 17 | pub use gdnative_core::thread_access::{Shared, ThreadLocal, Unique}; |
16 | 18 | pub use gdnative_core::NewRef; |
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