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Clarify Godot requirements
At the moment, the most recent commit to the main branch was created before Godot 4 was released [1] [2]. When that commit was created, it was accurate to tell users to download the latest version of Godot because the latest version of Godot was a version of Godot 3. Now, that statement is no longer accurate because the latest version of Godot is a version of Godot 4, and Oh My Git! hasn’t been ported to Godot 4 yet. It’s possible that we can just import Oh My Git! into Godot 4 and have it work fine, but that would require significant testing that I’m not going to do at the moment. [1]: 853b8e2 (Merge pull request #144 from n4mr3g/patch-1, 2022-07-19) [2]: <https://godotengine.org/article/godot-4-0-sets-sail/>
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README.md

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@@ -16,7 +16,7 @@ If you have ideas for new features, we'd be excited to hear them! Also in that c
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Wanna build your own level? Great! Here's how to do it:
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1. Download the latest version of the [Godot game engine](https://godotengine.org).
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1. Download the latest version of the [Godot **3** game engine](https://godotengine.org/download/3.x). Godot 4 is not supported yet.
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1. Clone this repository.
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1. Run the game – the easiest way to do so is to run `godot scenes/main.tscn` from the project directory.
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1. Get a bit familiar with the levels which are currently there.

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