File tree Expand file tree Collapse file tree 1 file changed +151
-1
lines changed Expand file tree Collapse file tree 1 file changed +151
-1
lines changed Original file line number Diff line number Diff line change @@ -247,7 +247,157 @@ This byte is used in older (pre-SGB) cartridges to specify the game's publisher.
247247However, the value ` $33 ` indicates that the [ New Licensee Code] ( < #0144-0145 - New Licensee Code > ) must be considered instead.
248248(The SGB will ignore any [ command packets] ( < #Command Packet Transfers > ) unless this value is ` $33 ` .)
249249
250- Here is [ a list of known Old Licensee Codes] ( https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gbrom.txt ) .
250+ Here is a list of known Old Licensee Codes ([ source] ( https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gbrom.txt ) ).
251+
252+ HEX | Licensee
253+ ------|------------
254+ 00 | None
255+ 01 | Nintendo
256+ 08 | Capcom
257+ 09 | Hot-B
258+ 0A | Jaleco
259+ 0B | Coconuts Japan
260+ 0C | Elite Systems
261+ 13 | EA (Electronic Arts)
262+ 18 | Hudsonsoft
263+ 19 | ITC Entertainment
264+ 1A | Yanoman
265+ 1D | Japan Clary
266+ 1F | Virgin Interactive
267+ 24 | PCM Complete
268+ 25 | San-X
269+ 28 | Kotobuki Systems
270+ 29 | Seta
271+ 30 | Infogrames
272+ 31 | Nintendo
273+ 32 | Bandai
274+ 33 | Indicates that the [ New Licensee Code] ( < #0144-0145 - New Licensee Code > ) should be used instead.
275+ 34 | Konami
276+ 35 | HectorSoft
277+ 38 | Capcom
278+ 39 | Banpresto
279+ 3C | .Entertainment i
280+ 3E | Gremlin
281+ 41 | Ubisoft
282+ 42 | Atlus
283+ 44 | Malibu
284+ 46 | Angel
285+ 47 | Spectrum Holoby
286+ 49 | Irem
287+ 4A | Virgin Interactive
288+ 4D | Malibu
289+ 4F | U.S. Gold
290+ 50 | Absolute
291+ 51 | Acclaim
292+ 52 | Activision
293+ 53 | American Sammy
294+ 54 | GameTek
295+ 55 | Park Place
296+ 56 | LJN
297+ 57 | Matchbox
298+ 59 | Milton Bradley
299+ 5A | Mindscape
300+ 5B | Romstar
301+ 5C | Naxat Soft
302+ 5D | Tradewest
303+ 60 | Titus
304+ 61 | Virgin Interactive
305+ 67 | Ocean Interactive
306+ 69 | EA (Electronic Arts)
307+ 6E | Elite Systems
308+ 6F | Electro Brain
309+ 70 | Infogrames
310+ 71 | Interplay
311+ 72 | Broderbund
312+ 73 | Sculptered Soft
313+ 75 | The Sales Curve
314+ 78 | t.hq
315+ 79 | Accolade
316+ 7A | Triffix Entertainment
317+ 7C | Microprose
318+ 7F | Kemco
319+ 80 | Misawa Entertainment
320+ 83 | Lozc
321+ 86 | Tokuma Shoten Intermedia
322+ 8B | Bullet-Proof Software
323+ 8C | Vic Tokai
324+ 8E | Ape
325+ 8F | I'Max
326+ 91 | Chunsoft Co.
327+ 92 | Video System
328+ 93 | Tsubaraya Productions Co.
329+ 95 | Varie Corporation
330+ 96 | Yonezawa/S'Pal
331+ 97 | Kaneko
332+ 99 | Arc
333+ 9A | Nihon Bussan
334+ 9B | Tecmo
335+ 9C | Imagineer
336+ 9D | Banpresto
337+ 9F | Nova
338+ A1 | Hori Electric
339+ A2 | Bandai
340+ A4 | Konami
341+ A6 | Kawada
342+ A7 | Takara
343+ A9 | Technos Japan
344+ AA | Broderbund
345+ AC | Toei Animation
346+ AD | Toho
347+ AF | Namco
348+ B0 | acclaim
349+ B1 | ASCII or Nexsoft
350+ B2 | Bandai
351+ B4 | Square Enix
352+ B6 | HAL Laboratory
353+ B7 | SNK
354+ B9 | Pony Canyon
355+ BA | Culture Brain
356+ BB | Sunsoft
357+ BD | Sony Imagesoft
358+ BF | Sammy
359+ C0 | Taito
360+ C2 | Kemco
361+ C3 | Squaresoft
362+ C4 | Tokuma Shoten Intermedia
363+ C5 | Data East
364+ C6 | Tonkinhouse
365+ C8 | Koei
366+ C9 | UFL
367+ CA | Ultra
368+ CB | Vap
369+ CC | Use Corporation
370+ CD | Meldac
371+ CE | .Pony Canyon or
372+ CF | Angel
373+ D0 | Taito
374+ D1 | Sofel
375+ D2 | Quest
376+ D3 | Sigma Enterprises
377+ D4 | ASK Kodansha Co.
378+ D6 | Naxat Soft
379+ D7 | Copya System
380+ D9 | Banpresto
381+ DA | Tomy
382+ DB | LJN
383+ DD | NCS
384+ DE | Human
385+ DF | Altron
386+ E0 | Jaleco
387+ E1 | Towa Chiki
388+ E2 | Yutaka
389+ E3 | Varie
390+ E5 | Epcoh
391+ E7 | Athena
392+ E8 | Asmik ACE Entertainment
393+ E9 | Natsume
394+ EA | King Records
395+ EB | Atlus
396+ EC | Epic/Sony Records
397+ EE | IGS
398+ F0 | A Wave
399+ F3 | Extreme Entertainment
400+ FF | LJN
251401
252402## 014C - Mask ROM Version number
253403
You can’t perform that action at this time.
0 commit comments