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content/Sprite_RAM_Bug.md
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There is a flaw in the Game Boy hardware that causes trash to be written
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to OAM RAM if the following instructions are used while their 16-bit content
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-is in the range of $FE00 to $FEFF while the PPU is in mode 2:
+(before the operation) is in the range $FE00–$FEFF and the PPU is in mode 2:
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```
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inc rr dec rr ;rr = bc,de, or hl
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