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| 1 | +import {TimingFunc, timingFunctions} from "./timing"; |
| 2 | +import {Point} from "../types"; |
| 3 | +import {prepare} from "./prepare"; |
| 4 | +import {interpolateBetween} from "./interpolate"; |
| 5 | + |
| 6 | +export interface Keyframe { |
| 7 | + delay?: number; |
| 8 | + duration: number; |
| 9 | + timingFunction?: keyof typeof timingFunctions; |
| 10 | +} |
| 11 | + |
| 12 | +export interface InternalKeyframe { |
| 13 | + id: string; |
| 14 | + timestamp: number; |
| 15 | + timingFunction: TimingFunc; |
| 16 | + initialPoints: Point[]; |
| 17 | + transitionSourceFrameIndex: number; |
| 18 | + isSynthetic: boolean; |
| 19 | +} |
| 20 | + |
| 21 | +export interface RenderCache { |
| 22 | + [frameId: string]: { |
| 23 | + preparedEndPoints?: Point[]; |
| 24 | + preparedStartPoints?: Point[]; |
| 25 | + }; |
| 26 | +} |
| 27 | + |
| 28 | +export interface RenderInput { |
| 29 | + currentFrames: InternalKeyframe[]; |
| 30 | + timestamp: number; |
| 31 | + renderCache: RenderCache; |
| 32 | +} |
| 33 | + |
| 34 | +export interface RenderOutput { |
| 35 | + points: Point[]; |
| 36 | + lastFrameId: string | null; |
| 37 | + renderCache: RenderCache; |
| 38 | +} |
| 39 | + |
| 40 | +export interface TransitionInput<T extends Keyframe> extends RenderInput { |
| 41 | + newFrames: T[]; |
| 42 | + shapeGenerator: (keyframe: T) => Point[]; |
| 43 | +} |
| 44 | + |
| 45 | +export interface TransitionOutput { |
| 46 | + newFrames: InternalKeyframe[]; |
| 47 | +} |
| 48 | + |
| 49 | +const genId = (): string => { |
| 50 | + return String(Math.random()).substr(2); |
| 51 | +}; |
| 52 | + |
| 53 | +export const renderFramesAt = (input: RenderInput): RenderOutput => { |
| 54 | + const {renderCache, currentFrames} = input; |
| 55 | + |
| 56 | + if (currentFrames.length === 0) { |
| 57 | + return {renderCache, lastFrameId: null, points: []}; |
| 58 | + } |
| 59 | + |
| 60 | + // Animation freezes at the final shape if there are no more keyframes. |
| 61 | + if (currentFrames.length === 1) { |
| 62 | + const first = currentFrames[0]; |
| 63 | + return {renderCache, lastFrameId: first.id, points: first.initialPoints}; |
| 64 | + } |
| 65 | + |
| 66 | + // Find the start/end keyframes according to the timestamp. |
| 67 | + let startKeyframe = currentFrames[0]; |
| 68 | + let endKeyframe = currentFrames[1]; |
| 69 | + for (let i = 2; i < currentFrames.length; i++) { |
| 70 | + if (endKeyframe.timestamp > input.timestamp) break; |
| 71 | + startKeyframe = currentFrames[i - 1]; |
| 72 | + endKeyframe = currentFrames[i]; |
| 73 | + } |
| 74 | + |
| 75 | + // Use and cache prepared points for current interpolation. |
| 76 | + let preparedStartPoints: Point[] | undefined = |
| 77 | + renderCache[startKeyframe.id]?.preparedStartPoints; |
| 78 | + let preparedEndPoints: Point[] | undefined = renderCache[endKeyframe.id]?.preparedEndPoints; |
| 79 | + if (!preparedStartPoints || !preparedEndPoints) { |
| 80 | + [preparedStartPoints, preparedEndPoints] = prepare( |
| 81 | + startKeyframe.initialPoints, |
| 82 | + endKeyframe.initialPoints, |
| 83 | + {rawAngles: false, divideRatio: 1}, |
| 84 | + ); |
| 85 | + |
| 86 | + renderCache[startKeyframe.id] = renderCache[startKeyframe.id] || {}; |
| 87 | + renderCache[startKeyframe.id].preparedStartPoints = preparedStartPoints; |
| 88 | + |
| 89 | + renderCache[endKeyframe.id] = renderCache[endKeyframe.id] || {}; |
| 90 | + renderCache[endKeyframe.id].preparedEndPoints = preparedEndPoints; |
| 91 | + } |
| 92 | + |
| 93 | + // Calculate progress between frames as a fraction. |
| 94 | + const progress = |
| 95 | + (input.timestamp - startKeyframe.timestamp) / |
| 96 | + (endKeyframe.timestamp - startKeyframe.timestamp); |
| 97 | + |
| 98 | + // Keep progress withing expected range (ex. division by 0). |
| 99 | + const clampedProgress = Math.max(0, Math.min(1, progress)); |
| 100 | + |
| 101 | + // Apply timing function of end frame. |
| 102 | + const adjustedProgress = endKeyframe.timingFunction(clampedProgress); |
| 103 | + |
| 104 | + return { |
| 105 | + renderCache, |
| 106 | + lastFrameId: clampedProgress === 1 ? endKeyframe.id : startKeyframe.id, |
| 107 | + points: interpolateBetween(adjustedProgress, preparedStartPoints, preparedEndPoints), |
| 108 | + }; |
| 109 | +}; |
| 110 | + |
| 111 | +export const transitionFrames = <T extends Keyframe>( |
| 112 | + input: TransitionInput<T>, |
| 113 | +): TransitionOutput => { |
| 114 | + // Erase all old frames. |
| 115 | + const newInternalFrames: InternalKeyframe[] = []; |
| 116 | + |
| 117 | + // Reset animation when given no keyframes. |
| 118 | + if (input.newFrames.length === 0) { |
| 119 | + return {newFrames: newInternalFrames}; |
| 120 | + } |
| 121 | + |
| 122 | + // Add current state as initial frame. |
| 123 | + const currentState = renderFramesAt(input); |
| 124 | + if (currentState.lastFrameId === null) { |
| 125 | + // If there is currently no shape being rendered, use a point in the |
| 126 | + // center of the next frame as the initial point. |
| 127 | + const firstShape = input.shapeGenerator(input.newFrames[0]); |
| 128 | + let firstShapeCenterPoint: Point = { |
| 129 | + x: 0, |
| 130 | + y: 0, |
| 131 | + handleIn: {angle: 0, length: 0}, |
| 132 | + handleOut: {angle: 0, length: 0}, |
| 133 | + }; |
| 134 | + for (const point of firstShape) { |
| 135 | + firstShapeCenterPoint.x += point.x / firstShape.length; |
| 136 | + firstShapeCenterPoint.y += point.y / firstShape.length; |
| 137 | + } |
| 138 | + currentState.points = [firstShapeCenterPoint, firstShapeCenterPoint, firstShapeCenterPoint]; |
| 139 | + } |
| 140 | + newInternalFrames.push({ |
| 141 | + id: genId(), |
| 142 | + initialPoints: currentState.points, |
| 143 | + timestamp: input.timestamp, |
| 144 | + timingFunction: timingFunctions.linear, |
| 145 | + transitionSourceFrameIndex: -1, |
| 146 | + isSynthetic: true, |
| 147 | + }); |
| 148 | + |
| 149 | + // Generate and add new frames. |
| 150 | + let totalOffset = 0; |
| 151 | + for (let i = 0; i < input.newFrames.length; i++) { |
| 152 | + const keyframe = input.newFrames[i]; |
| 153 | + |
| 154 | + // Copy previous frame when current one has a delay. |
| 155 | + if (keyframe.delay) { |
| 156 | + totalOffset += keyframe.delay; |
| 157 | + const prevFrame = newInternalFrames[newInternalFrames.length - 1]; |
| 158 | + newInternalFrames.push({ |
| 159 | + id: genId(), |
| 160 | + initialPoints: prevFrame.initialPoints, |
| 161 | + timestamp: input.timestamp + totalOffset, |
| 162 | + timingFunction: timingFunctions.linear, |
| 163 | + transitionSourceFrameIndex: i - 1, |
| 164 | + isSynthetic: true, |
| 165 | + }); |
| 166 | + } |
| 167 | + |
| 168 | + totalOffset += keyframe.duration; |
| 169 | + newInternalFrames.push({ |
| 170 | + id: genId(), |
| 171 | + initialPoints: input.shapeGenerator(keyframe), |
| 172 | + timestamp: input.timestamp + totalOffset, |
| 173 | + timingFunction: timingFunctions[keyframe.timingFunction || "linear"], |
| 174 | + transitionSourceFrameIndex: i, |
| 175 | + isSynthetic: false, |
| 176 | + }); |
| 177 | + } |
| 178 | + |
| 179 | + return {newFrames: newInternalFrames}; |
| 180 | +}; |
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