File tree Expand file tree Collapse file tree 3 files changed +3
-3
lines changed
EcsactUnrealCodegenPlugin Expand file tree Collapse file tree 3 files changed +3
-3
lines changed Original file line number Diff line number Diff line change @@ -85,4 +85,4 @@ Source/**/*.ecsact.*
8585/Dist
8686
8787# Third party files that get filled in with release script
88- /ThirdParty
88+ /Source / ThirdParty
Original file line number Diff line number Diff line change @@ -131,7 +131,7 @@ private string GetEcsactSdkIncludeDir() {
131131
132132 private string GetEcsactSdkBinary ( string binaryName ) {
133133 var thirdPartyEcsactSdk =
134- Path . Combine ( PluginDirectory , "ThirdParty/EcsactSDK" ) ;
134+ Path . Combine ( PluginDirectory , "Source/ ThirdParty/EcsactSDK" ) ;
135135 var exePath = Path . Combine ( thirdPartyEcsactSdk , $ "bin/{ binaryName } .exe") ;
136136 if ( File . Exists ( exePath ) ) {
137137 return exePath ;
Original file line number Diff line number Diff line change @@ -48,7 +48,7 @@ private string GetEcsactSdkIncludeDir() {
4848
4949 private string GetEcsactSdkBinary ( string binaryName ) {
5050 var thirdPartyEcsactSdk =
51- Path . Combine ( PluginDirectory , "ThirdParty/EcsactSDK" ) ;
51+ Path . Combine ( PluginDirectory , "Source/ ThirdParty/EcsactSDK" ) ;
5252 var exePath = Path . Combine ( thirdPartyEcsactSdk , $ "bin/{ binaryName } .exe") ;
5353 if ( File . Exists ( exePath ) ) {
5454 return exePath ;
You can’t perform that action at this time.
0 commit comments