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| 1 | +def get-ue-install-dirs [] { |
| 2 | + if (sys host | get name) != "Windows" { |
| 3 | + print "Automatic unreal detection only supported on Windows" |
| 4 | + print "Please specify the --ue-install-dir option" |
| 5 | + exit 1 |
| 6 | + } |
| 7 | + |
| 8 | + let eng_reg_version_keys = ^reg.exe query 'HKLM\SOFTWARE\EpicGames\Unreal Engine' | str trim | lines; |
| 9 | + $eng_reg_version_keys | each {|key| |
| 10 | + ^reg.exe query $key /v 'InstalledDirectory' | str trim | lines | get 1 | str trim | split column ' ' key type value | get value |
| 11 | + } | flatten |
| 12 | +} |
| 13 | + |
| 14 | +def get-ue-os [] { |
| 15 | + match (sys host | get name) { |
| 16 | + "Windows" => "Win64", |
| 17 | + "Ubuntu" => "Linux", |
| 18 | + _ => { |
| 19 | + print $"unhandled host (sys host)" |
| 20 | + exit 1 |
| 21 | + } |
| 22 | + } |
| 23 | +} |
| 24 | + |
| 25 | +def ue-tool-extension [] { |
| 26 | + match (sys host | get name) { |
| 27 | + "Windows" => "bat", |
| 28 | + _ => "sh", |
| 29 | + } |
| 30 | +} |
| 31 | + |
| 32 | +export def package-plugin [--ue-install-dir: string] { |
| 33 | + let install_dirs = if $ue_install_dir != null { [$ue_install_dir] } else { get-ue-install-dirs }; |
| 34 | + let plugin_dir = $env.FILE_PWD | path join '..' | path expand; |
| 35 | + let dist_dir = [$plugin_dir, 'Dist'] | path join; |
| 36 | + mkdir $dist_dir; |
| 37 | + cd $plugin_dir; |
| 38 | + let plugin_descriptor_filename = (ls *.uplugin).0.name; |
| 39 | + let plugin_name = $plugin_descriptor_filename | split row ".uplugin" | get 0; |
| 40 | + let dist_archive = [$plugin_dir, 'Dist', $"($plugin_name)Unreal-(get-ue-os).zip"] | path join; |
| 41 | + let plugin_descriptor = [$plugin_dir, $plugin_descriptor_filename] | path join; |
| 42 | + let temp_package_dir = mktemp -d --suffix $"($plugin_name)UnrealPluginPackage"; |
| 43 | + |
| 44 | + if ($install_dirs | length) == 0 { |
| 45 | + print "Could not find Unreal Engine installation on your system"; |
| 46 | + exit 1; |
| 47 | + } |
| 48 | + |
| 49 | + let install_dir = if ($install_dirs | length) > 1 { |
| 50 | + $install_dirs | input list |
| 51 | + } else { |
| 52 | + $install_dirs | get 0 |
| 53 | + }; |
| 54 | + |
| 55 | + print $"using ($install_dir)"; |
| 56 | + |
| 57 | + let engine_dir = [$install_dir, 'Engine'] | path join; |
| 58 | + let uat = [$engine_dir, 'Build', 'BatchFiles', $"RunUAT.(ue-tool-extension)"] | path join; |
| 59 | + ^$uat BuildPlugin $"-Plugin=($plugin_descriptor)" $"-Package=($temp_package_dir)"; |
| 60 | + |
| 61 | + tar -a -cf $dist_archive -C $temp_package_dir '*'; |
| 62 | + rm -rf $temp_package_dir; |
| 63 | + |
| 64 | + return { |
| 65 | + ue_install: $install_dir, |
| 66 | + plugin_name: $plugin_name, |
| 67 | + plugin_archive: $dist_archive, |
| 68 | + }; |
| 69 | +} |
| 70 | + |
| 71 | +def main [--ue-install-dir: string] { |
| 72 | + package-plugin --ue-install-dir $ue_install_dir |
| 73 | +} |
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