|
| 1 | +-- Container object is the representation of a Docker |
| 2 | +-- container in the Minecraft world |
| 3 | + |
| 4 | +-- constant variables |
| 5 | +CONTAINER_CREATED = 0 |
| 6 | +CONTAINER_RUNNING = 1 |
| 7 | +CONTAINER_STOPPED = 2 |
| 8 | + |
| 9 | +-- NewContainer returns a Container object, |
| 10 | +-- representation of a Docker container in |
| 11 | +-- the Minecraft world |
| 12 | +function NewContainer() |
| 13 | + c = { |
| 14 | + displayed = false, |
| 15 | + x = 0, |
| 16 | + z = 0, |
| 17 | + name="", |
| 18 | + id="", |
| 19 | + imageRepo="", |
| 20 | + imageTag="", |
| 21 | + running=false, |
| 22 | + init=Container.init, |
| 23 | + setInfos=Container.setInfos, |
| 24 | + destroy=Container.destroy, |
| 25 | + display=Container.display, |
| 26 | + updateMemSign=Container.updateMemSign, |
| 27 | + updateCPUSign=Container.updateCPUSign, |
| 28 | + addGround=Container.addGround |
| 29 | + } |
| 30 | + return c |
| 31 | +end |
| 32 | + |
| 33 | +Container = {displayed = false, x = 0, z = 0, name="",id="",imageRepo="",imageTag="",running=false} |
| 34 | + |
| 35 | +-- Container:init sets Container's position |
| 36 | +function Container:init(x,z) |
| 37 | + self.x = x |
| 38 | + self.z = z |
| 39 | + self.displayed = false |
| 40 | +end |
| 41 | + |
| 42 | +-- Container:setInfos sets Container's id, name, imageRepo, |
| 43 | +-- image tag and running state |
| 44 | +function Container:setInfos(id,name,imageRepo,imageTag,running) |
| 45 | + self.id = id |
| 46 | + self.name = name |
| 47 | + self.imageRepo = imageRepo |
| 48 | + self.imageTag = imageTag |
| 49 | + self.running = running |
| 50 | +end |
| 51 | + |
| 52 | +-- Container:destroy removes all blocks of the |
| 53 | +-- container, it won't be visible on the map anymore |
| 54 | +function Container:destroy(running) |
| 55 | + local X = self.x+2 |
| 56 | + local Y = GROUND_LEVEL+2 |
| 57 | + local Z = self.z+2 |
| 58 | + LOG("Exploding at X:" .. X .. " Y:" .. Y .. " Z:" .. Z) |
| 59 | + local World = cRoot:Get():GetDefaultWorld() |
| 60 | + World:BroadcastSoundEffect("random.explode", X, Y, Z, 1, 1) |
| 61 | + World:BroadcastParticleEffect("hugeexplosion",X, Y, Z, 0, 0, 0, 1, 1) |
| 62 | + |
| 63 | + -- if a block is removed before it's button/lever/sign, that object will drop |
| 64 | + -- and the player can collect it. Remove these first |
| 65 | + |
| 66 | + -- lever |
| 67 | + digBlock(UpdateQueue,self.x+1,GROUND_LEVEL+3,self.z+1) |
| 68 | + -- signs |
| 69 | + digBlock(UpdateQueue,self.x+3,GROUND_LEVEL+2,self.z-1) |
| 70 | + digBlock(UpdateQueue,self.x,GROUND_LEVEL+2,self.z-1) |
| 71 | + digBlock(UpdateQueue,self.x+1,GROUND_LEVEL+2,self.z-1) |
| 72 | + -- torch |
| 73 | + digBlock(UpdateQueue,self.x+1,GROUND_LEVEL+3,self.z+1) |
| 74 | + --button |
| 75 | + digBlock(UpdateQueue,self.x+2,GROUND_LEVEL+3,self.z+2) |
| 76 | + |
| 77 | + -- rest of the blocks |
| 78 | + for py = GROUND_LEVEL+1, GROUND_LEVEL+4 |
| 79 | + do |
| 80 | + for px=self.x-1, self.x+4 |
| 81 | + do |
| 82 | + for pz=self.z-1, self.z+5 |
| 83 | + do |
| 84 | + digBlock(UpdateQueue,px,py,pz) |
| 85 | + end |
| 86 | + end |
| 87 | + end |
| 88 | +end |
| 89 | + |
| 90 | +-- Container:display displays all Container's blocks |
| 91 | +-- Blocks will be blue if the container is running, |
| 92 | +-- orange otherwise. |
| 93 | +function Container:display(running) |
| 94 | + |
| 95 | + local metaPrimaryColor = E_META_WOOL_LIGHTBLUE |
| 96 | + local metaSecondaryColor = E_META_WOOL_BLUE |
| 97 | + |
| 98 | + if running == false |
| 99 | + then |
| 100 | + metaPrimaryColor = E_META_WOOL_ORANGE |
| 101 | + metaSecondaryColor = E_META_WOOL_RED |
| 102 | + end |
| 103 | + |
| 104 | + self.displayed = true |
| 105 | + |
| 106 | + for px=self.x, self.x+3 |
| 107 | + do |
| 108 | + for pz=self.z, self.z+4 |
| 109 | + do |
| 110 | + setBlock(UpdateQueue,px,GROUND_LEVEL + 1,pz,E_BLOCK_WOOL,metaPrimaryColor) |
| 111 | + end |
| 112 | + end |
| 113 | + |
| 114 | + for py = GROUND_LEVEL+2, GROUND_LEVEL+3 |
| 115 | + do |
| 116 | + setBlock(UpdateQueue,self.x+1,py,self.z,E_BLOCK_WOOL,metaPrimaryColor) |
| 117 | + |
| 118 | + -- leave empty space for the door |
| 119 | + -- setBlock(UpdateQueue,self.x+2,py,self.z,E_BLOCK_WOOL,metaPrimaryColor) |
| 120 | + |
| 121 | + setBlock(UpdateQueue,self.x,py,self.z,E_BLOCK_WOOL,metaPrimaryColor) |
| 122 | + setBlock(UpdateQueue,self.x+3,py,self.z,E_BLOCK_WOOL,metaPrimaryColor) |
| 123 | + |
| 124 | + setBlock(UpdateQueue,self.x,py,self.z+1,E_BLOCK_WOOL,metaSecondaryColor) |
| 125 | + setBlock(UpdateQueue,self.x+3,py,self.z+1,E_BLOCK_WOOL,metaSecondaryColor) |
| 126 | + |
| 127 | + setBlock(UpdateQueue,self.x,py,self.z+2,E_BLOCK_WOOL,metaPrimaryColor) |
| 128 | + setBlock(UpdateQueue,self.x+3,py,self.z+2,E_BLOCK_WOOL,metaPrimaryColor) |
| 129 | + |
| 130 | + setBlock(UpdateQueue,self.x,py,self.z+3,E_BLOCK_WOOL,metaSecondaryColor) |
| 131 | + setBlock(UpdateQueue,self.x+3,py,self.z+3,E_BLOCK_WOOL,metaSecondaryColor) |
| 132 | + |
| 133 | + setBlock(UpdateQueue,self.x,py,self.z+4,E_BLOCK_WOOL,metaPrimaryColor) |
| 134 | + setBlock(UpdateQueue,self.x+3,py,self.z+4,E_BLOCK_WOOL,metaPrimaryColor) |
| 135 | + |
| 136 | + setBlock(UpdateQueue,self.x+1,py,self.z+4,E_BLOCK_WOOL,metaPrimaryColor) |
| 137 | + setBlock(UpdateQueue,self.x+2,py,self.z+4,E_BLOCK_WOOL,metaPrimaryColor) |
| 138 | + end |
| 139 | + |
| 140 | + -- torch |
| 141 | + setBlock(UpdateQueue,self.x+1,GROUND_LEVEL+3,self.z+3,E_BLOCK_TORCH,E_META_TORCH_ZP) |
| 142 | + |
| 143 | + -- start / stop lever |
| 144 | + setBlock(UpdateQueue,self.x+1,GROUND_LEVEL + 3,self.z + 2,E_BLOCK_WALLSIGN,E_META_CHEST_FACING_XP) |
| 145 | + updateSign(UpdateQueue,self.x+1,GROUND_LEVEL + 3,self.z + 2,"","START/STOP","---->","",2) |
| 146 | + |
| 147 | + |
| 148 | + if running |
| 149 | + then |
| 150 | + setBlock(UpdateQueue,self.x+1,GROUND_LEVEL+3,self.z+1,E_BLOCK_LEVER,1) |
| 151 | + else |
| 152 | + setBlock(UpdateQueue,self.x+1,GROUND_LEVEL+3,self.z+1,E_BLOCK_LEVER,9) |
| 153 | + end |
| 154 | + |
| 155 | + |
| 156 | + -- remove button |
| 157 | + |
| 158 | + setBlock(UpdateQueue,self.x+2,GROUND_LEVEL + 3,self.z + 2,E_BLOCK_WALLSIGN,E_META_CHEST_FACING_XM) |
| 159 | + updateSign(UpdateQueue,self.x+2,GROUND_LEVEL + 3,self.z + 2,"","REMOVE","---->","",2) |
| 160 | + |
| 161 | + setBlock(UpdateQueue,self.x+2,GROUND_LEVEL+3,self.z+3,E_BLOCK_STONE_BUTTON,E_BLOCK_BUTTON_XM) |
| 162 | + |
| 163 | + |
| 164 | + -- door |
| 165 | + -- Cuberite bug with Minecraft 1.8 apparently, doors are not displayed correctly |
| 166 | + -- setBlock(UpdateQueue,self.x+2,GROUND_LEVEL+2,self.z,E_BLOCK_WOODEN_DOOR,E_META_CHEST_FACING_ZM) |
| 167 | + |
| 168 | + |
| 169 | + for px=self.x, self.x+3 |
| 170 | + do |
| 171 | + for pz=self.z, self.z+4 |
| 172 | + do |
| 173 | + setBlock(UpdateQueue,px,GROUND_LEVEL + 4,pz,E_BLOCK_WOOL,metaPrimaryColor) |
| 174 | + end |
| 175 | + end |
| 176 | + |
| 177 | + setBlock(UpdateQueue,self.x+3,GROUND_LEVEL + 2,self.z - 1,E_BLOCK_WALLSIGN,E_META_CHEST_FACING_ZM) |
| 178 | + updateSign(UpdateQueue,self.x+3,GROUND_LEVEL + 2,self.z - 1,string.sub(self.id,1,8),self.name,self.imageRepo,self.imageTag,2) |
| 179 | + |
| 180 | + -- Mem sign |
| 181 | + setBlock(UpdateQueue,self.x,GROUND_LEVEL + 2,self.z - 1,E_BLOCK_WALLSIGN,E_META_CHEST_FACING_ZM) |
| 182 | + |
| 183 | + -- CPU sign |
| 184 | + setBlock(UpdateQueue,self.x+1,GROUND_LEVEL + 2,self.z - 1,E_BLOCK_WALLSIGN,E_META_CHEST_FACING_ZM) |
| 185 | +end |
| 186 | + |
| 187 | + |
| 188 | +-- Container:updateMemSign updates the mem usage |
| 189 | +-- value displayed on Container's sign |
| 190 | +function Container:updateMemSign(s) |
| 191 | + updateSign(UpdateQueue,self.x,GROUND_LEVEL + 2,self.z - 1,"Mem usage","",s,"") |
| 192 | +end |
| 193 | + |
| 194 | +-- Container:updateCPUSign updates the mem usage |
| 195 | +-- value displayed on Container's sign |
| 196 | +function Container:updateCPUSign(s) |
| 197 | + updateSign(UpdateQueue,self.x+1,GROUND_LEVEL + 2,self.z - 1,"CPU usage","",s,"") |
| 198 | +end |
| 199 | + |
| 200 | +-- Container:addGround creates ground blocks |
| 201 | +-- necessary to display the container |
| 202 | +function Container:addGround() |
| 203 | + local y = GROUND_LEVEL |
| 204 | + local max_x = GROUND_MAX_X |
| 205 | + |
| 206 | + if GROUND_MIN_X > self.x - 2 |
| 207 | + then |
| 208 | + max_x = GROUND_MIN_X |
| 209 | + GROUND_MIN_X = self.x - 2 |
| 210 | + min_x = GROUND_MIN_X |
| 211 | + end |
| 212 | + |
| 213 | + local min_x = GROUND_MIN_X |
| 214 | + for x= min_x, max_x |
| 215 | + do |
| 216 | + for z=GROUND_MIN_Z,GROUND_MAX_Z |
| 217 | + do |
| 218 | + setBlock(UpdateQueue,x,y,z,E_BLOCK_WOOL,E_META_WOOL_WHITE) |
| 219 | + for sky=y+1,y+6 |
| 220 | + do |
| 221 | + setBlock(UpdateQueue,x,sky,z,E_BLOCK_AIR,0) |
| 222 | + end |
| 223 | + end |
| 224 | + end |
| 225 | +end |
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