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### Statics
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Besides being global data, statics are not always constructed and deconstructed as you would expect. This is particularly true in cross-platform environments. See for example, [this g++ bug](9https://gcc.gnu.org/bugzilla/show_bug.cgi?id=66830) regarding the order of destruction of shared static data loaded from dynamic modules.
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Besides being global data, statics are not always constructed and deconstructed as you would expect. This is particularly true in cross-platform environments. See for example, [this g++ bug](https://gcc.gnu.org/bugzilla/show_bug.cgi?id=66830) regarding the order of destruction of shared static data loaded from dynamic modules.
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