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CCLOGWARN(@"Stencil buffer is not enabled; enable it by passing GL_DEPTH24_STENCIL8_OES into the depthFormat parrameter when initializing CCGLView. Until then, everything will be drawn without stencil.");
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#elif __CC_PLATFORM_MAC
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CCLOGWARN(@"Stencil buffer is not enabled; enable it by setting the Stencil attribue to 8 bit in the Attributes inspector of the CCGLView view object in MainMenu.xib, or programmatically by adding NSOpenGLPFAStencilSize and 8 in the NSOpenGLPixelFormatAttribute array of the NSOpenGLPixelFormat used when initializing CCGLView. Until then, everything will be drawn without stencil.");
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