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lines changed Original file line number Diff line number Diff line change @@ -165,23 +165,6 @@ cc.TEXTURE_ATLAS_USE_VAO = 0;
165165 */
166166cc . TEXTURE_NPOT_SUPPORT = 0 ;
167167
168- /**
169- * <p>
170- * If enabled, cocos2d supports retina display.<br/>
171- * For performance reasons, it's recommended disable it in games without retina display support, like iPad only games.<br/>
172- * <br/>
173- * To enable set it to 1. Use 0 to disable it. Enabled by default.<br/>
174- * <br/>
175- * This value governs only the PNG, GIF, BMP, images.<br/>
176- * This value DOES NOT govern the PVR (PVR.GZ, PVR.CCZ) files. If NPOT PVR is loaded, then it will create an NPOT texture ignoring this value.<br/>
177- * To modify it, in Web engine please refer to CCConfig.js, in JSB please refer to CCConfig.h
178- * </p>
179- * @constant
180- * @type {Number }
181- * @deprecated This value will be removed in 1.1 and NPOT textures will be loaded by default if the device supports it.
182- */
183- cc . RETINA_DISPLAY_SUPPORT = 1 ;
184-
185168/**
186169 * <p>
187170 * It's the suffix that will be appended to the files in order to load "retina display" images.<br/>
@@ -262,13 +245,6 @@ cc.LABELATLAS_DEBUG_DRAW = 0;
262245
263246cc . DRAWNODE_TOTAL_VERTICES = 20000 ;
264247
265- /**
266- * Whether or not support retina display
267- * @constant
268- * @type {Number }
269- */
270- cc . IS_RETINA_DISPLAY_SUPPORTED = 0 ;
271-
272248/**
273249 * Default engine
274250 * @constant
Original file line number Diff line number Diff line change @@ -244,10 +244,8 @@ cc.FLT_EPSILON = 0.0000001192092896;
244244 * @return {Number }
245245 * @function
246246 */
247- cc . contentScaleFactor = cc . IS_RETINA_DISPLAY_SUPPORTED ? function ( ) {
247+ cc . contentScaleFactor = function ( ) {
248248 return cc . director . _contentScaleFactor ;
249- } : function ( ) {
250- return 1 ;
251249} ;
252250
253251/**
@@ -312,12 +310,10 @@ cc._sizePixelsToPointsOut = function (sizeInPixels, outSize) {
312310 * @return {cc.Rect }
313311 * @function
314312 */
315- cc . rectPixelsToPoints = cc . IS_RETINA_DISPLAY_SUPPORTED ? function ( pixel ) {
313+ cc . rectPixelsToPoints = function ( pixel ) {
316314 var scale = cc . contentScaleFactor ( ) ;
317315 return cc . rect ( pixel . x / scale , pixel . y / scale ,
318316 pixel . width / scale , pixel . height / scale ) ;
319- } : function ( p ) {
320- return p ;
321317} ;
322318
323319/**
@@ -326,12 +322,10 @@ cc.rectPixelsToPoints = cc.IS_RETINA_DISPLAY_SUPPORTED ? function (pixel) {
326322 * @return {cc.Rect }
327323 * @function
328324 */
329- cc . rectPointsToPixels = cc . IS_RETINA_DISPLAY_SUPPORTED ? function ( point ) {
325+ cc . rectPointsToPixels = function ( point ) {
330326 var scale = cc . contentScaleFactor ( ) ;
331327 return cc . rect ( point . x * scale , point . y * scale ,
332328 point . width * scale , point . height * scale ) ;
333- } : function ( p ) {
334- return p ;
335329} ;
336330
337331//some gl constant variable
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