@@ -41,7 +41,7 @@ public void ShouldRaiseBoolGameEvent()
4141 }
4242
4343 [ Test ]
44- public void ShouldRegisterAndUnregisterBoolGameEvent ( )
44+ public void ShouldRegisterAndUnregisterBoolGameEventListener ( )
4545 {
4646 var gameEvent = ScriptableObject . CreateInstance < BoolGameEvent > ( ) ;
4747 var listener = new NoOpArgumentListener < bool > ( ) ;
@@ -77,7 +77,7 @@ public void ShouldRaiseFloatGameEvent()
7777 }
7878
7979 [ Test ]
80- public void ShouldRegisterAndUnregisterFloatGameEvent ( )
80+ public void ShouldRegisterAndUnregisterFloatGameEventListener ( )
8181 {
8282 var gameEvent = ScriptableObject . CreateInstance < FloatGameEvent > ( ) ;
8383 var listener = new NoOpArgumentListener < float > ( ) ;
@@ -118,7 +118,7 @@ public void ShouldRaiseGameEventEvent()
118118 }
119119
120120 [ Test ]
121- public void ShouldRegisterAndUnregisterGameObjectGameEvent ( )
121+ public void ShouldRegisterAndUnregisterGameObjectGameEventListener ( )
122122 {
123123 var gameEvent = ScriptableObject . CreateInstance < GameObjectGameEvent > ( ) ;
124124 var listener = new NoOpArgumentListener < UnityEngine . GameObject > ( ) ;
@@ -156,7 +156,7 @@ public void ShouldRaiseGameObjectGameEventListener()
156156 }
157157
158158 [ Test ]
159- public void ShouldRegisterAndUnregisterGameEvent ( )
159+ public void ShouldRegisterAndUnregisterGameEventListener ( )
160160 {
161161 var gameEvent = ScriptableObject . CreateInstance < GameEvent > ( ) ;
162162 var listener = new NoOpListener ( ) ;
@@ -192,7 +192,7 @@ public void ShouldRaiseIntGameEventListener()
192192 }
193193
194194 [ Test ]
195- public void ShouldRegisterAndUnregisterIntGameEvent ( )
195+ public void ShouldRegisterAndUnregisterIntGameEventListener ( )
196196 {
197197 var gameEvent = ScriptableObject . CreateInstance < IntGameEvent > ( ) ;
198198 var listener = new NoOpArgumentListener < int > ( ) ;
@@ -228,7 +228,7 @@ public void ShouldRaiseStringGameEventListener()
228228 }
229229
230230 [ Test ]
231- public void ShouldRegisterAndUnregisterStringGameEvent ( )
231+ public void ShouldRegisterAndUnregisterStringGameEventListener ( )
232232 {
233233 var gameEvent = ScriptableObject . CreateInstance < StringGameEvent > ( ) ;
234234 var listener = new NoOpArgumentListener < string > ( ) ;
@@ -266,7 +266,7 @@ public void ShouldRaiseTransformGameEventListener()
266266 }
267267
268268 [ Test ]
269- public void ShouldRegisterAndUnregisterTransformGameEvent ( )
269+ public void ShouldRegisterAndUnregisterTransformGameEventListener ( )
270270 {
271271 var gameEvent = ScriptableObject . CreateInstance < TransformGameEvent > ( ) ;
272272 var listener = new NoOpArgumentListener < UnityEngine . Transform > ( ) ;
@@ -302,7 +302,7 @@ public void ShouldRaiseVector2EventListener()
302302 }
303303
304304 [ Test ]
305- public void ShouldRegisterAndUnregisterVector2GameEvent ( )
305+ public void ShouldRegisterAndUnregisterVector2GameEventListener ( )
306306 {
307307 var gameEvent = ScriptableObject . CreateInstance < Vector2GameEvent > ( ) ;
308308 var listener = new NoOpArgumentListener < UnityEngine . Vector2 > ( ) ;
@@ -338,7 +338,7 @@ public void ShouldRaiseVector3EventListener()
338338 }
339339
340340 [ Test ]
341- public void ShouldRegisterAndUnregisterVector3GameEvent ( )
341+ public void ShouldRegisterAndUnregisterVector3GameEventListener ( )
342342 {
343343 var gameEvent = ScriptableObject . CreateInstance < Vector3GameEvent > ( ) ;
344344 var listener = new NoOpArgumentListener < UnityEngine . Vector3 > ( ) ;
@@ -351,7 +351,7 @@ public void ShouldRegisterAndUnregisterVector3GameEvent()
351351 }
352352
353353 [ Test ]
354- public void ShouldRegisterAndUnregisterMultipleGameEvents ( )
354+ public void ShouldRegisterAndUnregisterGameEventMultipleListeners ( )
355355 {
356356 var gameEvent = ScriptableObject . CreateInstance < Vector3GameEvent > ( ) ;
357357 var firstListener = new NoOpArgumentListener < UnityEngine . Vector3 > ( ) ;
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