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| 1 | +using System.Collections.Generic; |
| 2 | +using Bunit; |
| 3 | +using Microsoft.VisualStudio.TestTools.UnitTesting; |
| 4 | + |
| 5 | +namespace Bit.BlazorUI.Tests.Components.Buttons.ButtonGroup; |
| 6 | + |
| 7 | +[TestClass] |
| 8 | +public class BitButtonGroupTests : BunitTestContext |
| 9 | +{ |
| 10 | + [TestMethod] |
| 11 | + public void BitButtonGroupShouldRenderItemsFromItemsParameter() |
| 12 | + { |
| 13 | + var items = new List<BitButtonGroupItem> |
| 14 | + { |
| 15 | + new() { Text = "One" }, |
| 16 | + new() { Text = "Two" } |
| 17 | + }; |
| 18 | + |
| 19 | + var comp = RenderComponent<BitButtonGroup<BitButtonGroupItem>>(parameters => |
| 20 | + { |
| 21 | + parameters.Add(p => p.Items, items); |
| 22 | + }); |
| 23 | + |
| 24 | + var buttons = comp.FindAll("button"); |
| 25 | + Assert.AreEqual(2, buttons.Count); |
| 26 | + Assert.IsTrue(buttons[0].TextContent.Contains("One")); |
| 27 | + Assert.IsTrue(buttons[1].TextContent.Contains("Two")); |
| 28 | + } |
| 29 | + |
| 30 | + [TestMethod] |
| 31 | + public void BitButtonGroupShouldInvokeOnItemClickAndItemOnClickAction() |
| 32 | + { |
| 33 | + var actionInvokedText = string.Empty; |
| 34 | + var onItemClickCalled = false; |
| 35 | + |
| 36 | + var items = new List<BitButtonGroupItem> |
| 37 | + { |
| 38 | + new() { Text = "ClickMe", OnClick = i => actionInvokedText = i.Text }, |
| 39 | + new() { Text = "Other" } |
| 40 | + }; |
| 41 | + |
| 42 | + var component = RenderComponent<BitButtonGroup<BitButtonGroupItem>>(parameters => |
| 43 | + { |
| 44 | + parameters.Add(p => p.Items, items); |
| 45 | + parameters.Add(p => p.OnItemClick, (BitButtonGroupItem it) => onItemClickCalled = true); |
| 46 | + }); |
| 47 | + |
| 48 | + var btn = component.Find(".bit-btg-itm"); |
| 49 | + Assert.IsNotNull(btn); |
| 50 | + |
| 51 | + btn.Click(); |
| 52 | + |
| 53 | + Assert.IsTrue(onItemClickCalled); |
| 54 | + Assert.AreEqual("ClickMe", actionInvokedText); |
| 55 | + } |
| 56 | + |
| 57 | + [TestMethod] |
| 58 | + public void BitButtonGroupToggleDefaultKeyShouldSetToggledItemAndRaiseOnToggleChange() |
| 59 | + { |
| 60 | + string? toggledKey = null; |
| 61 | + |
| 62 | + var items = new List<BitButtonGroupItem> |
| 63 | + { |
| 64 | + new() { Text = "A", Key = "a" }, |
| 65 | + new() { Text = "B", Key = "b" } |
| 66 | + }; |
| 67 | + |
| 68 | + var comp = RenderComponent<BitButtonGroup<BitButtonGroupItem>>(parameters => |
| 69 | + { |
| 70 | + parameters.Add(p => p.Items, items); |
| 71 | + parameters.Add(p => p.Toggle, true); |
| 72 | + parameters.Add(p => p.DefaultToggleKey, "b"); |
| 73 | + parameters.Add(p => p.OnToggleChange, (BitButtonGroupItem it) => toggledKey = it?.Key); |
| 74 | + }); |
| 75 | + |
| 76 | + // After initialization the default toggled item should be applied |
| 77 | + Assert.AreEqual("b", toggledKey); |
| 78 | + |
| 79 | + // The rendered button with toggled class |
| 80 | + var toggled = comp.FindAll(".bit-btg-chk"); |
| 81 | + Assert.IsTrue(toggled.Count >= 1); |
| 82 | + Assert.IsTrue(toggled[0].TextContent.Contains("B")); |
| 83 | + |
| 84 | + // Click the first button to toggle |
| 85 | + var firstBtn = comp.FindAll("button")[0]; |
| 86 | + firstBtn.Click(); |
| 87 | + |
| 88 | + // Now toggledKey should change to 'a' |
| 89 | + Assert.AreEqual("a", toggledKey); |
| 90 | + } |
| 91 | +} |
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