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DeviceAuth: Fix warning
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Runtime/Scripts/DeviceAuthUI.cs

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@@ -25,7 +25,6 @@ public class DeviceAuthUI : MonoBehaviour
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[Header("Status Messages")]
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[SerializeField] private string browserOpenMessage = "Browser opened. Please complete sign-in in your web browser and return to the game.";
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[SerializeField] private string waitingMessage = "Waiting for authentication...";
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void Start()
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{

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