@@ -416,17 +416,18 @@ Texture2D* TextureCache::getDummyTexture()
416416 constexpr std::string_view key = " /dummy-texture" sv;
417417 // Gets the texture by key firstly.
418418 auto texture = this ->getTextureForKey (key);
419- if (texture) return texture;
419+ if (texture)
420+ return texture;
420421
421422 // If texture wasn't in cache, create it from RAW data.
422423#ifdef NDEBUG
423424 unsigned char texls[] = {0 , 0 , 0 , 0 }; // 1*1 transparent picture
424425#else
425426 unsigned char texls[] = {255 , 0 , 0 , 255 }; // 1*1 red picture
426427#endif
427- Image* image = new Image (); // Notes: andorid: VolatileTextureMgr traits image as dynmaic object
428+ Image* image = new Image (); // Notes: andorid: VolatileTextureMgr traits image as dynmaic object
428429 bool AX_UNUSED isOK = image->initWithRawData (texls, sizeof (texls), 1 , 1 , sizeof (unsigned char ));
429- texture = this ->addImage (image, key);
430+ texture = this ->addImage (image, key);
430431 image->release ();
431432 return texture;
432433}
@@ -560,12 +561,13 @@ Texture2D* TextureCache::addImage(const Data& imageData, std::string_view key)
560561{
561562 AXASSERT (!imageData.isNull () && !key.empty (), " TextureCache: imageData MUST not be empty and key not empty" );
562563
563- Texture2D * texture = nullptr ;
564+ Texture2D* texture = nullptr ;
564565
565566 do
566567 {
567568 auto it = _textures.find (key);
568- if (it != _textures.end ()) {
569+ if (it != _textures.end ())
570+ {
569571 texture = it->second ;
570572 break ;
571573 }
@@ -604,7 +606,6 @@ Texture2D* TextureCache::addImage(const Data& imageData, std::string_view key)
604606
605607 } while (0 );
606608
607-
608609 return texture;
609610}
610611
@@ -750,6 +751,12 @@ void TextureCache::waitForQuit()
750751 ul.unlock ();
751752 if (_loadingThread)
752753 _loadingThread->join ();
754+
755+ for (AsyncStruct* s : _asyncStructQueue)
756+ delete s;
757+
758+ _asyncStructQueue.clear ();
759+ _requestQueue.clear ();
753760}
754761
755762std::string TextureCache::getCachedTextureInfo () const
@@ -770,14 +777,14 @@ std::string TextureCache::getCachedTextureInfo() const
770777 totalBytes += bytes;
771778 count++;
772779 auto msg = fmt::format_to_z (tmp, " \" {}\" rc={} id={} {} x {} @ {} bpp => {} KB\n " , texture.first ,
773- tex->getReferenceCount (), fmt::ptr (tex->getBackendTexture ()), tex->getPixelsWide (),
774- tex->getPixelsHigh (), bpp, bytes / 1024 );
780+ tex->getReferenceCount (), fmt::ptr (tex->getBackendTexture ()), tex->getPixelsWide (),
781+ tex->getPixelsHigh (), bpp, bytes / 1024 );
775782
776783 ret += msg;
777784 }
778785
779- auto msg = fmt::format_to_z (tmp, " TextureCache dumpDebugInfo: {} textures, for {} KB ({:.2f} MB)\n " ,
780- count, totalBytes / 1024 , totalBytes / (1024 .0f * 1024 .0f ));
786+ auto msg = fmt::format_to_z (tmp, " TextureCache dumpDebugInfo: {} textures, for {} KB ({:.2f} MB)\n " , count,
787+ totalBytes / 1024 , totalBytes / (1024 .0f * 1024 .0f ));
781788 ret += msg;
782789
783790 return ret;
@@ -850,7 +857,8 @@ void VolatileTextureMgr::addImage(Texture2D* tt, Image* image)
850857
851858 VolatileTexture* vt = getOrAddVolatileTexture (tt);
852859
853- if (vt->_uiImage != image) {
860+ if (vt->_uiImage != image)
861+ {
854862 AX_SAFE_RELEASE (vt->_uiImage );
855863 image->retain ();
856864 vt->_uiImage = image;
@@ -989,4 +997,4 @@ void VolatileTextureMgr::reloadTexture(Texture2D* texture, std::string_view file
989997
990998#endif // AX_ENABLE_CACHE_TEXTURE_DATA
991999
992- }
1000+ } // namespace ax
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