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Merge tag 'versions/1.0' into develop
Initial release with AnimatorPlayback objects, AnimatorPlayback unit test coverage, and some helper AnimatorBehaviors.
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using UnityEditor;
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using UnityEngine;
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namespace Adnc.AnimatorVariables.Editors.CustomEditors {
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namespace Adnc.AnimatorHelpers.Editors.CustomEditors {
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[CustomEditor(typeof(AnimatorPlayback))]
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public class AnimatorPlaybackEditor : Editor {
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private SortableListAnimatorVariable _listBools;
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using UnityEditor;
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using UnityEngine;
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namespace Adnc.AnimatorVariables.Editors.CustomEditors {
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namespace Adnc.AnimatorHelpers.Editors.CustomEditors {
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public class SortableListAnimatorVariable : SortableListBase {
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public SortableListAnimatorVariable (Editor editor, string property, string title) : base(editor, property, title) {
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_list.drawElementCallback = (rect, index, active, focused) => {

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