@@ -9,21 +9,21 @@ add_arduino_executable(3rd_Party_Arduino_Library ${board_id} 3rd_party.cpp
99target_include_directories (3rd_Party_Arduino_Library PRIVATE include )
1010
1111# Add the "NeoPixel" library manually using the library addition API
12- add_arduino_library(Adafruit_NeoPixel ${board_id} libraries/Adafruit_NeoPixel/Adafruit_NeoPixel.cpp)
13- target_include_directories (Adafruit_NeoPixel PUBLIC libraries/Adafruit_NeoPixel)
12+ add_arduino_library(adafruit_NeoPixel ${board_id} libraries/Adafruit_NeoPixel/Adafruit_NeoPixel.cpp)
13+ target_include_directories (adafruit_NeoPixel PUBLIC libraries/Adafruit_NeoPixel)
1414
1515# Find the "GFX" library by 'tricking' the framework to use current directory as the Sketchbook path,
1616# allowing us to use the 'find' API
1717set (ARDUINO_CMAKE_SKETCHBOOK_PATH "${CMAKE_CURRENT_LIST_DIR} " )
18- find_arduino_library(Adafruit_GFX Adafruit-GFX-Library ${board_id} 3RD_PARTY)
18+ find_arduino_library(adafruit_GFX Adafruit-GFX-Library ${board_id} 3RD_PARTY)
1919# We can also explicitly add additional directories to the target,
2020# as only root dir and 'src' and 'utility' sub-dirs are added by default
21- target_source_directories(Adafruit_GFX DIRS libraries/Adafruit-GFX-Library/Fonts)
21+ target_source_directories(adafruit_GFX DIRS libraries/Adafruit-GFX-Library/Fonts)
2222
2323# We can even automatically find a library that doesn't have a properties file!
2424find_arduino_library(sky_writer Skywriter ${board_id} 3RD_PARTY)
2525
2626# Link all libraries to our previously created target
27- link_arduino_library(3rd_Party_Arduino_Library Adafruit_NeoPixel ${board_id} )
28- link_arduino_library(3rd_Party_Arduino_Library Adafruit_GFX ${board_id} )
27+ link_arduino_library(3rd_Party_Arduino_Library adafruit_NeoPixel ${board_id} )
28+ link_arduino_library(3rd_Party_Arduino_Library adafruit_GFX ${board_id} )
2929link_arduino_library(3rd_Party_Arduino_Library sky_writer ${board_id} )
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