@@ -135,22 +135,28 @@ private void DrawGeneratedView()
135135 private void DrawNotGeneratedView ( )
136136 {
137137 EditorGUI . BeginDisabledGroup ( customizeSettingsProperty . boolValue == true ) ;
138- EditorGUILayout . ObjectField ( lodGeneratorPresetProperty , typeof ( LODGeneratorPreset ) ) ;
138+ {
139+ EditorGUILayout . ObjectField ( lodGeneratorPresetProperty , typeof ( LODGeneratorPreset ) ) ;
140+ }
139141 EditorGUI . EndDisabledGroup ( ) ;
140142
141143 EditorGUILayout . PropertyField ( customizeSettingsProperty ) ;
142144
143145 EditorGUI . BeginDisabledGroup ( customizeSettingsProperty . boolValue == false ) ;
144- EditorGUILayout . PropertyField ( fadeModeProperty ) ;
146+ {
147+ EditorGUILayout . PropertyField ( fadeModeProperty ) ;
148+ }
145149 EditorGUI . EndDisabledGroup ( ) ;
146150 var fadeMode = ( LODFadeMode ) fadeModeProperty . intValue ;
147151
148152 bool hasCrossFade = ( fadeMode == LODFadeMode . CrossFade || fadeMode == LODFadeMode . SpeedTree ) ;
149153
150154 EditorGUI . BeginDisabledGroup ( customizeSettingsProperty . boolValue == false ) ;
151- if ( hasCrossFade )
152155 {
153- EditorGUILayout . PropertyField ( animateCrossFadingProperty ) ;
156+ if ( hasCrossFade )
157+ {
158+ EditorGUILayout . PropertyField ( animateCrossFadingProperty ) ;
159+ }
154160 }
155161 EditorGUI . EndDisabledGroup ( ) ;
156162
@@ -196,9 +202,11 @@ private void DrawNotGeneratedView()
196202 }
197203
198204 EditorGUI . BeginDisabledGroup ( customizeSettingsProperty . boolValue == false ) ;
199- if ( GUILayout . Button ( createLevelButtonContent ) )
200205 {
201- CreateLevel ( ) ;
206+ if ( GUILayout . Button ( createLevelButtonContent ) )
207+ {
208+ CreateLevel ( ) ;
209+ }
202210 }
203211 EditorGUI . EndDisabledGroup ( ) ;
204212
@@ -231,72 +239,75 @@ private void DrawSimplificationOptions()
231239
232240 private void DrawLevel ( int index , SerializedProperty levelProperty , bool hasCrossFade )
233241 {
234- EditorGUI . BeginDisabledGroup ( customizeSettingsProperty . boolValue == false ) ;
235- EditorGUILayout . BeginVertical ( EditorStyles . helpBox ) ;
236- EditorGUILayout . BeginHorizontal ( EditorStyles . helpBox ) ;
237- GUILayout . Label ( string . Format ( "Level {0}" , index + 1 ) , EditorStyles . boldLabel ) ;
242+ var renderersProperty = levelProperty . FindPropertyRelative ( LevelRenderersFieldName ) ;
238243
239- var previousBackgroundColor = GUI . backgroundColor ;
240- GUI . backgroundColor = removeColor ;
241- if ( GUILayout . Button ( deleteLevelButtonContent , GUILayout . Width ( RemoveLevelButtonSize ) ) )
244+ EditorGUI . BeginDisabledGroup ( customizeSettingsProperty . boolValue == false ) ;
242245 {
243- DeleteLevel ( index ) ;
244- }
245- GUI . backgroundColor = previousBackgroundColor ;
246- EditorGUILayout . EndHorizontal ( ) ;
247-
248- ++ EditorGUI . indentLevel ;
249-
250- var screenRelativeHeightProperty = levelProperty . FindPropertyRelative ( LevelScreenRelativeHeightFieldName ) ;
251- EditorGUILayout . PropertyField ( screenRelativeHeightProperty ) ;
246+ EditorGUILayout . BeginVertical ( EditorStyles . helpBox ) ;
247+ EditorGUILayout . BeginHorizontal ( EditorStyles . helpBox ) ;
248+ GUILayout . Label ( string . Format ( "Level {0}" , index + 1 ) , EditorStyles . boldLabel ) ;
252249
253- var qualityProperty = levelProperty . FindPropertyRelative ( LevelQualityFieldName ) ;
254- EditorGUILayout . PropertyField ( qualityProperty ) ;
250+ var previousBackgroundColor = GUI . backgroundColor ;
251+ GUI . backgroundColor = removeColor ;
252+ if ( GUILayout . Button ( deleteLevelButtonContent , GUILayout . Width ( RemoveLevelButtonSize ) ) )
253+ {
254+ DeleteLevel ( index ) ;
255+ }
256+ GUI . backgroundColor = previousBackgroundColor ;
257+ EditorGUILayout . EndHorizontal ( ) ;
255258
256- bool animateCrossFading = ( hasCrossFade ? animateCrossFadingProperty . boolValue : false ) ;
257- settingsExpanded [ index ] = EditorGUILayout . Foldout ( settingsExpanded [ index ] , settingsContent ) ;
258- if ( settingsExpanded [ index ] )
259- {
260259 ++ EditorGUI . indentLevel ;
261260
262- var combineMeshesProperty = levelProperty . FindPropertyRelative ( LevelCombineMeshesFieldName ) ;
263- EditorGUILayout . PropertyField ( combineMeshesProperty ) ;
261+ var screenRelativeHeightProperty = levelProperty . FindPropertyRelative ( LevelScreenRelativeHeightFieldName ) ;
262+ EditorGUILayout . PropertyField ( screenRelativeHeightProperty ) ;
264263
265- if ( combineMeshesProperty . boolValue )
266- {
267- var combineSubMeshesProperty = levelProperty . FindPropertyRelative ( LevelCombineSubMeshesFieldName ) ;
268- EditorGUILayout . PropertyField ( combineSubMeshesProperty ) ;
269- }
264+ var qualityProperty = levelProperty . FindPropertyRelative ( LevelQualityFieldName ) ;
265+ EditorGUILayout . PropertyField ( qualityProperty ) ;
270266
271- var childProperties = levelProperty . GetChildProperties ( ) ;
272- foreach ( var childProperty in childProperties )
267+ bool animateCrossFading = ( hasCrossFade ? animateCrossFadingProperty . boolValue : false ) ;
268+ settingsExpanded [ index ] = EditorGUILayout . Foldout ( settingsExpanded [ index ] , settingsContent ) ;
269+ if ( settingsExpanded [ index ] )
273270 {
274- if ( string . Equals ( childProperty . name , LevelScreenRelativeHeightFieldName ) || string . Equals ( childProperty . name , LevelQualityFieldName ) ||
275- string . Equals ( childProperty . name , LevelCombineMeshesFieldName ) || string . Equals ( childProperty . name , LevelCombineSubMeshesFieldName ) ||
276- string . Equals ( childProperty . name , LevelRenderersFieldName ) )
271+ ++ EditorGUI . indentLevel ;
272+
273+ var combineMeshesProperty = levelProperty . FindPropertyRelative ( LevelCombineMeshesFieldName ) ;
274+ EditorGUILayout . PropertyField ( combineMeshesProperty ) ;
275+
276+ if ( combineMeshesProperty . boolValue )
277277 {
278- continue ;
278+ var combineSubMeshesProperty = levelProperty . FindPropertyRelative ( LevelCombineSubMeshesFieldName ) ;
279+ EditorGUILayout . PropertyField ( combineSubMeshesProperty ) ;
279280 }
280- else if ( ( ! hasCrossFade || ! animateCrossFading ) && string . Equals ( childProperty . name , LevelFadeTransitionWidthFieldName ) )
281+
282+ var childProperties = levelProperty . GetChildProperties ( ) ;
283+ foreach ( var childProperty in childProperties )
281284 {
282- continue ;
285+ if ( string . Equals ( childProperty . name , LevelScreenRelativeHeightFieldName ) || string . Equals ( childProperty . name , LevelQualityFieldName ) ||
286+ string . Equals ( childProperty . name , LevelCombineMeshesFieldName ) || string . Equals ( childProperty . name , LevelCombineSubMeshesFieldName ) ||
287+ string . Equals ( childProperty . name , LevelRenderersFieldName ) )
288+ {
289+ continue ;
290+ }
291+ else if ( ( ! hasCrossFade || ! animateCrossFading ) && string . Equals ( childProperty . name , LevelFadeTransitionWidthFieldName ) )
292+ {
293+ continue ;
294+ }
295+
296+ EditorGUILayout . PropertyField ( childProperty , true ) ;
283297 }
284298
285- EditorGUILayout . PropertyField ( childProperty , true ) ;
299+ -- EditorGUI . indentLevel ;
286300 }
287301
288- -- EditorGUI . indentLevel ;
289- }
290-
291- // Remove any null renderers
292- var renderersProperty = levelProperty . FindPropertyRelative ( LevelRenderersFieldName ) ;
293- for ( int rendererIndex = renderersProperty . arraySize - 1 ; rendererIndex >= 0 ; rendererIndex -- )
294- {
295- var rendererProperty = renderersProperty . GetArrayElementAtIndex ( rendererIndex ) ;
296- var renderer = rendererProperty . objectReferenceValue as Renderer ;
297- if ( renderer == null )
302+ // Remove any null renderers
303+ for ( int rendererIndex = renderersProperty . arraySize - 1 ; rendererIndex >= 0 ; rendererIndex -- )
298304 {
299- renderersProperty . DeleteArrayElementAtIndex ( rendererIndex ) ;
305+ var rendererProperty = renderersProperty . GetArrayElementAtIndex ( rendererIndex ) ;
306+ var renderer = rendererProperty . objectReferenceValue as Renderer ;
307+ if ( renderer == null )
308+ {
309+ renderersProperty . DeleteArrayElementAtIndex ( rendererIndex ) ;
310+ }
300311 }
301312 }
302313 EditorGUI . EndDisabledGroup ( ) ;
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