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Hot fix : NullReferenceException on game exit
1 parent f96540a commit 3217f0e

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3 files changed

+3
-26
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3 files changed

+3
-26
lines changed

UOP1_Project/Assets/ScriptableObjects/EventChannels/OnGameExit.asset

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UOP1_Project/Assets/ScriptableObjects/EventChannels/OnGameExit.asset.meta

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UOP1_Project/Assets/Scripts/UI/UIMenuManager.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -20,8 +20,6 @@ public class UIMenuManager : MonoBehaviour
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private VoidEventChannelSO _startNewGameEvent = default;
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[SerializeField]
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private VoidEventChannelSO _continueGameEvent = default;
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[SerializeField]
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private VoidEventChannelSO _onGameExitEvent = default;
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@@ -59,7 +57,10 @@ void ButtonStartNewGameClicked()
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}
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}
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void testEvent()
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{
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}
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void ConfirmStartNewGame()
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{
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_startNewGameEvent.RaiseEvent();
@@ -152,7 +153,6 @@ void HideExitConfirmationPopup(bool quitConfirmed)
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if (quitConfirmed)
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{
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Application.Quit();
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_onGameExitEvent.OnEventRaised();
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}
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_mainMenuPanel.SetMenuScreen(_hasSaveData);
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