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Assets/Tests/InputSystem/Plugins
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lines changed Original file line number Diff line number Diff line change 11using UnityEngine . InputSystem ;
22using UnityEngine . InputSystem . LowLevel ;
33using UnityEngine . InputSystem . DualShock ;
4- #if UNITY_EDITOR || UNITY_STANDALONE_OSX || UNITY_STANDALONE_WIN || UNITY_WSA
4+ #if UNITY_EDITOR || UNITY_STANDALONE_OSX || UNITY_STANDALONE_WIN || UNITY_WSA || UNITY_STANDALONE_LINUX
55using UnityEngine . InputSystem . DualShock . LowLevel ;
66#endif
77using UnityEngine . InputSystem . Processors ;
1818
1919internal class DualShockTests : CoreTestsFixture
2020{
21- #if UNITY_EDITOR || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_WSA
21+ #if UNITY_EDITOR || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_WSA || UNITY_STANDALONE_LINUX
2222 public DualShockGamepad Devices_SupportsDualShockAsHID < TDevice , TState > ( TState state )
2323 where TDevice : DualShockGamepad
2424 where TState : struct , IInputStateTypeInfo
Original file line number Diff line number Diff line change @@ -3822,7 +3822,7 @@ private static void PerformDefaultPluginInitialization()
38223822 WebGL . WebGLSupport . Initialize ( ) ;
38233823 #endif
38243824
3825- #if UNITY_EDITOR || UNITY_STANDALONE_OSX || UNITY_STANDALONE_WIN || UNITY_WSA
3825+ #if UNITY_EDITOR || UNITY_STANDALONE_OSX || UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_WSA
38263826 Switch . SwitchSupportHID . Initialize ( ) ;
38273827 #endif
38283828
Original file line number Diff line number Diff line change 1- #if UNITY_EDITOR || UNITY_STANDALONE_OSX || UNITY_STANDALONE_WIN || UNITY_WSA || PACKAGE_DOCS_GENERATION
1+ #if UNITY_EDITOR || UNITY_STANDALONE_OSX || UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_WSA || PACKAGE_DOCS_GENERATION
22using System ;
33using System . Runtime . CompilerServices ;
44using System . Runtime . InteropServices ;
Original file line number Diff line number Diff line change @@ -26,7 +26,7 @@ public static void Initialize()
2626 // or none at all. E.g. when connected via Bluetooth on OSX, the DualShock will
2727 // not return anything from IOHIDDevice_GetProduct() and IOHIDevice_GetManufacturer()
2828 // even though it will report the expected results when plugged in via USB.
29- #if UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_WSA || UNITY_EDITOR
29+ #if UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_WSA || UNITY_EDITOR || UNITY_STANDALONE_LINUX
3030 InputSystem . RegisterLayout < DualSenseGamepadHID > (
3131 matches : new InputDeviceMatcher ( )
3232 . WithInterface ( "HID" )
Original file line number Diff line number Diff line change 1- #if UNITY_EDITOR || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_WSA || PACKAGE_DOCS_GENERATION
1+ #if UNITY_EDITOR || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_STANDALONE_LINUX || UNITY_WSA || PACKAGE_DOCS_GENERATION
22using System ;
33using System . Runtime . CompilerServices ;
44using System . Runtime . InteropServices ;
1212
1313namespace UnityEngine . InputSystem . Switch . LowLevel
1414{
15- #if UNITY_EDITOR || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_WSA
15+ #if UNITY_EDITOR || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_STANDALONE_LINUX || UNITY_WSA
1616 /// <summary>
1717 /// Structure of HID input reports for Switch Pro controllers.
1818 /// </summary>
@@ -142,7 +142,7 @@ public void Release(Button button)
142142
143143namespace UnityEngine . InputSystem . Switch
144144{
145- #if UNITY_EDITOR || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_WSA || PACKAGE_DOCS_GENERATION
145+ #if UNITY_EDITOR || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_STANDALONE_LINUX || UNITY_WSA || PACKAGE_DOCS_GENERATION
146146 /// <summary>
147147 /// A Nintendo Switch Pro controller connected to a desktop mac/windows PC using the HID interface.
148148 /// </summary>
Original file line number Diff line number Diff line change 1- #if UNITY_EDITOR || UNITY_SWITCH || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_WSA
1+ #if UNITY_EDITOR || UNITY_SWITCH || UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_STANDALONE_OSX || UNITY_WSA
22using UnityEngine . InputSystem . Layouts ;
33
44namespace UnityEngine . InputSystem . Switch
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