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This pull request introduces significant updates to the
CLIslandproject, including the addition of aMakefilefor build automation, a comprehensive rewrite of theREADME.mdto document features and usage, a major overhaul of the game engine incmd/main.go, and the introduction of new domain interfaces for modularity and testability. These changes enhance the project's functionality, maintainability, and developer experience.Build System Enhancements:
Makefile: Added aMakefilewith commands for building, running, testing, formatting, and generating test coverage for the project. This simplifies common development tasks.Documentation Improvements:
README.md: Rewritten to include detailed project features, architecture, usage instructions, and development guidelines. It now provides a clear overview of the game's functionality and how to contribute or extend it.Game Engine Overhaul:
cmd/main.go: Refactored the main game loop to use a service-based architecture. Introduced dependency injection for modularity and added new gameplay features such as character interactions, event handling, and a save/load system.cmd/home.go: Re-enabled thecharacterBuildfunction, which was previously commented out.Domain and Service Interfaces:
internal/domain/interfaces.go: Added interfaces for core game services (e.g.,GameEngine,EventManager,CharacterManager) to enable modular design and facilitate unit testing. These interfaces define the contract for game logic, event handling, and state management.Minor Changes:
go.mod: Updated the Go version from1.23.2to1.23for compatibility.