@@ -210,22 +210,22 @@ AudioManager::~AudioManager()
210210void AudioManager::init ()
211211{
212212 INI ini;
213- ini.loadFileDirectory ( AsciiString ( " Data\\ INI\\ AudioSettings" ) , INI_LOAD_OVERWRITE, NULL );
213+ ini.loadFileDirectory ( " Data\\ INI\\ AudioSettings" , INI_LOAD_OVERWRITE, NULL );
214214
215- ini.loadFileDirectory ( AsciiString ( " Data\\ INI\\ Default\\ Music" ) , INI_LOAD_OVERWRITE, NULL );
216- ini.loadFileDirectory ( AsciiString ( " Data\\ INI\\ Music" ) , INI_LOAD_OVERWRITE, NULL );
215+ ini.loadFileDirectory ( " Data\\ INI\\ Default\\ Music" , INI_LOAD_OVERWRITE, NULL );
216+ ini.loadFileDirectory ( " Data\\ INI\\ Music" , INI_LOAD_OVERWRITE, NULL );
217217
218- ini.loadFileDirectory ( AsciiString ( " Data\\ INI\\ Default\\ SoundEffects" ) , INI_LOAD_OVERWRITE, NULL );
219- ini.loadFileDirectory ( AsciiString ( " Data\\ INI\\ SoundEffects" ) , INI_LOAD_OVERWRITE, NULL );
218+ ini.loadFileDirectory ( " Data\\ INI\\ Default\\ SoundEffects" , INI_LOAD_OVERWRITE, NULL );
219+ ini.loadFileDirectory ( " Data\\ INI\\ SoundEffects" , INI_LOAD_OVERWRITE, NULL );
220220
221- ini.loadFileDirectory ( AsciiString ( " Data\\ INI\\ Default\\ Speech" ) , INI_LOAD_OVERWRITE, NULL );
222- ini.loadFileDirectory ( AsciiString ( " Data\\ INI\\ Speech" ) , INI_LOAD_OVERWRITE, NULL );
221+ ini.loadFileDirectory ( " Data\\ INI\\ Default\\ Speech" , INI_LOAD_OVERWRITE, NULL );
222+ ini.loadFileDirectory ( " Data\\ INI\\ Speech" , INI_LOAD_OVERWRITE, NULL );
223223
224- ini.loadFileDirectory ( AsciiString ( " Data\\ INI\\ Default\\ Voice" ) , INI_LOAD_OVERWRITE, NULL );
225- ini.loadFileDirectory ( AsciiString ( " Data\\ INI\\ Voice" ) , INI_LOAD_OVERWRITE, NULL );
224+ ini.loadFileDirectory ( " Data\\ INI\\ Default\\ Voice" , INI_LOAD_OVERWRITE, NULL );
225+ ini.loadFileDirectory ( " Data\\ INI\\ Voice" , INI_LOAD_OVERWRITE, NULL );
226226
227227 // do the miscellaneous sound files last so that we find the AudioEventRTS associated with the events.
228- ini.loadFileDirectory ( AsciiString ( " Data\\ INI\\ MiscAudio" ) , INI_LOAD_OVERWRITE, NULL );
228+ ini.loadFileDirectory ( " Data\\ INI\\ MiscAudio" , INI_LOAD_OVERWRITE, NULL );
229229
230230 // determine if one of the music tracks exists. Since their now BIGd, one implies all.
231231 // If they don't exist, then attempt to load them from the CD.
@@ -407,7 +407,7 @@ void AudioManager::getInfoForAudioEvent( const AudioEventRTS *eventToFindAndFill
407407// -------------------------------------------------------------------------------------------------
408408AudioHandle AudioManager::addAudioEvent (const AudioEventRTS *eventToAdd)
409409{
410- if (eventToAdd->getEventName ().isEmpty () || eventToAdd->getEventName () == AsciiString ( " NoSound" ) ) {
410+ if (eventToAdd->getEventName ().isEmpty () || eventToAdd->getEventName () == " NoSound" ) {
411411 return AHSV_NoSound;
412412 }
413413
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