This example demonstrates how to disable or modify keyboard shortcuts in the Syncfusion WPF EditControl. By default, EditControl supports common shortcuts like Undo (Ctrl+Z) and Redo (Ctrl+Y). In some scenarios, you may want to override or disable these shortcuts to implement custom logic or restrict user actions.
- Custom Behavior: Implement your own shortcut logic.
- Restrict Actions: Disable Undo/Redo in read-only or controlled environments.
- Dynamic Control: Enable shortcuts only under specific conditions.
- Disable Undo and Redo using properties:
- IsUndoEnabled = false
- IsRedoEnabled = false
- Intercept keyboard shortcuts using PreviewKeyDown:
- Apply conditional logic to enable or disable shortcuts dynamically.
XAML
<syncfusion:EditControl Name="Edit1"
Grid.Row="2"
AllowDrop="True"
Background="White"
BorderBrush="Black"
BorderThickness="0"
EnableOutlining="False"
FontFamily="Verdana"
Height="400"
Width="400" />C#
public partial class Window1 : Window
{
public Window1()
{
SfSkinManager.SetTheme(this, new Theme("Office2019Colorful"));
InitializeComponent();
Edit1.DocumentSource = @"../../Content.txt";
// Disable Undo and Redo
Edit1.IsUndoEnabled = false;
Edit1.IsRedoEnabled = false;
// Uncomment to enable dynamic shortcut handling
// Edit1.PreviewKeyDown += Edit1_PreviewKeyDown;
}
private void Edit1_PreviewKeyDown(object sender, KeyEventArgs e)
{
// Enable Undo only when Ctrl+Z is pressed
if (e.Key == Key.Z && (e.KeyboardDevice.Modifiers & ModifierKeys.Control) != 0)
{
Edit1.IsUndoEnabled = true;
}
}
}- You can extend this logic to handle other shortcuts like Ctrl+Y, Ctrl+C, etc.
- Use PreviewKeyDown for intercepting before default behavior executes.