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Remove all real map files, keep only generated map approach
Deleted:
- test-engine/maps/TestMinimal2x2.sdz (real map with SMF file)
- test-engine/maps/minimal_test_map.sdd/ directory (contained SMF file)
- games/mapinfo.lua (referenced real SMF file)
- script.txt (referenced TestMinimal map)
Changed:
- test_fixtures/minimal_test_map.sdd/mapinfo.lua: Renamed from TestMinimal2x2 to minimal_test_map, kept empty mapfile for generation
Only remaining map:
- test-engine/maps/sb_initial_blank_10x8.sdz (mapinfo.lua only, no SMF file)
All maps now use mapfile="" for terrain generation, no real SMF files exist.
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