@@ -4223,13 +4223,32 @@ <h5 class="panel-title" data-i18n="conditions"></h5>
42234223 const disengage = calculateCombatStat ( allFeatures , 'Disengage' , 1 ) ;
42244224 const stability = calculateCombatStat ( allFeatures , 'Stability' , 0 ) ;
42254225
4226- const stamina_max = allFeatures
4227- . filter ( f => f . type === FEATURE_TYPES . BONUS && f . data . field === 'Stamina' )
4228- . reduce ( ( sum , f ) => sum + ( f . data . value + ( ( level - 1 ) * f . data . valuePerLevel ) ) , 0 ) ;
4229-
4226+ // --- Stamina & Recoveries (including Kit stats) ---
4227+ // 1) Base stamina from Bonus features (class, ancestry, etc.)
4228+ const staminaFromBonuses = allFeatures
4229+ . filter ( f => f . type === FEATURE_TYPES . BONUS && f . data . field === 'Stamina' )
4230+ . reduce ( ( sum , f ) => {
4231+ const base = Number ( f . data . value ) || 0 ;
4232+ const perLevel = Number ( f . data . valuePerLevel ) || 0 ;
4233+ return sum + base + ( ( level - 1 ) * perLevel ) ;
4234+ } , 0 ) ;
4235+
4236+ // 2) Stamina from Kits (KitStats), using the highest equipped kit value
4237+ // This mirrors how calculateCombatStat uses KIT_STATS for Speed/Stability.
4238+ const staminaFromKits = Math . max (
4239+ 0 , // avoid -Infinity if no kits
4240+ ...allFeatures
4241+ . filter ( f => f . type === FEATURE_TYPES . KIT_STATS )
4242+ . map ( f => Number ( f . stamina ) || 0 )
4243+ ) ;
4244+
4245+ // 3) Final maximum Stamina
4246+ const stamina_max = staminaFromBonuses + staminaFromKits ;
4247+
42304248 const recoveries_max = allFeatures
4231- . filter ( f => f . type === FEATURE_TYPES . BONUS && f . data . field === 'Recoveries' )
4232- . reduce ( ( sum , f ) => sum + f . data . value , 0 ) ;
4249+ . filter ( f => f . type === FEATURE_TYPES . BONUS && f . data . field === 'Recoveries' )
4250+ . reduce ( ( sum , f ) => sum + ( Number ( f . data . value ) || 0 ) , 0 ) ;
4251+
42334252
42344253 const immunity = getDamageModifiers ( allFeatures , level , 'Immunity' ) ;
42354254 const weakness = getDamageModifiers ( allFeatures , level , 'Weakness' ) ;
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