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commenting out log for low dex checks
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ADnD_1E_Revised/1ESheet.html

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -9724,7 +9724,7 @@ <h4 style="grid-row: 1/3; justify-self: left;">ADVANCED Options:</h4>
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// check for low Dex pen and do not apply if AC >= 10
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let armorBonusPenaltyCap = 1;
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if (armorBonus > 0 && rearAC >= 10) {
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clog(`Check1: Dex Penalty & AC is 10+ \n armorBonus:${armorBonus} rearAC:${rearAC} \n Dex Penalty set to 0`);
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// clog(`Check1: Dex Penalty & AC is 10+ \n armorBonus:${armorBonus} rearAC:${rearAC} \n Dex Penalty set to 0`);
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armorBonusPenaltyCap = 0;
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}
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// prettier-ignore
@@ -9734,7 +9734,7 @@ <h4 style="grid-row: 1/3; justify-self: left;">ADVANCED Options:</h4>
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// check for low Dex pen after shield and do not apply if AC >= 10
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if (armorBonus > 0 && combinedShieldModMagic >= 10) {
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clog(`Check2: Dex Penalty & AC is 10+ \n armorBonus:${armorBonus} combinedShieldModMagic:${combinedShieldModMagic} \n Dex Penalty set to 0`);
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// clog(`Check2: Dex Penalty & AC is 10+ \n armorBonus:${armorBonus} combinedShieldModMagic:${combinedShieldModMagic} \n Dex Penalty set to 0`);
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totalAC = int(shieldlessAC + armorBonus + combinedShieldModMagic); // removes Dex pen
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}
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