@@ -4148,13 +4148,32 @@ <h5 class="panel-title" data-i18n="conditions"></h5>
41484148 const disengage = calculateCombatStat ( allFeatures , 'Disengage' , 1 ) ;
41494149 const stability = calculateCombatStat ( allFeatures , 'Stability' , 0 ) ;
41504150
4151- const stamina_max = allFeatures
4152- . filter ( f => f . type === FEATURE_TYPES . BONUS && f . data . field === 'Stamina' )
4153- . reduce ( ( sum , f ) => sum + ( f . data . value + ( ( level - 1 ) * f . data . valuePerLevel ) ) , 0 ) ;
4154-
4151+ // --- Stamina & Recoveries (including Kit stats) ---
4152+ // 1) Base stamina from Bonus features (class, ancestry, etc.)
4153+ const staminaFromBonuses = allFeatures
4154+ . filter ( f => f . type === FEATURE_TYPES . BONUS && f . data . field === 'Stamina' )
4155+ . reduce ( ( sum , f ) => {
4156+ const base = Number ( f . data . value ) || 0 ;
4157+ const perLevel = Number ( f . data . valuePerLevel ) || 0 ;
4158+ return sum + base + ( ( level - 1 ) * perLevel ) ;
4159+ } , 0 ) ;
4160+
4161+ // 2) Stamina from Kits (KitStats), using the highest equipped kit value
4162+ // This mirrors how calculateCombatStat uses KIT_STATS for Speed/Stability.
4163+ const staminaFromKits = Math . max (
4164+ 0 , // avoid -Infinity if no kits
4165+ ...allFeatures
4166+ . filter ( f => f . type === FEATURE_TYPES . KIT_STATS )
4167+ . map ( f => Number ( f . stamina ) || 0 )
4168+ ) ;
4169+
4170+ // 3) Final maximum Stamina
4171+ const stamina_max = staminaFromBonuses + staminaFromKits ;
4172+
41554173 const recoveries_max = allFeatures
4156- . filter ( f => f . type === FEATURE_TYPES . BONUS && f . data . field === 'Recoveries' )
4157- . reduce ( ( sum , f ) => sum + f . data . value , 0 ) ;
4174+ . filter ( f => f . type === FEATURE_TYPES . BONUS && f . data . field === 'Recoveries' )
4175+ . reduce ( ( sum , f ) => sum + ( Number ( f . data . value ) || 0 ) , 0 ) ;
4176+
41584177
41594178 const immunity = getDamageModifiers ( allFeatures , level , 'Immunity' ) ;
41604179 const weakness = getDamageModifiers ( allFeatures , level , 'Weakness' ) ;
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