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Add couple of missing phobos fixes to changelog and fix a broken link
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docs/Whats-New.md

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- [Restore turret recoil effect](Fixed-or-Improved-Logics.md#turret-recoil) (by CrimRecya)
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- [Customize hardcoded projectile initial facing behavior](Fixed-or-Improved-Logics.md#customizing-initial-facing-behavior) (by Starkku)
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- Health bar permanently displayed (by FlyStar)
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- [`IsSimpleDeployer` facing customization & directional deploy animations](Fixed-or-Improved-Logics.md#issimpleDeployer-facing-and-animation-customization) (by Starkku)
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- [`IsSimpleDeployer` facing customization & directional deploy animations](Fixed-or-Improved-Logics.md#issimpledeployer-facing-and-animation-customization) (by Starkku)
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- [Ammo-based deploy customizations for vehicles expanded to non-IsSimpleDeployer deploy functions](New-or-Enhanced-Logics.md#automatic-deploy-and-blocking-deploying-based-on-ammo) (by Starkku)
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- Randomized anims for several behaviors (by Ollerus)
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- Shield respawn animation and weapon (by Ollerus)
@@ -471,6 +471,13 @@ Phobos fixes:
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- Fixed the bug that armor multiplier of new attacheffect will have extra take effect once if restricted warheads (by NetsuNegi)
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- Fixed an issue that units' `LaserTrails` will always lags behind by one frame (by CrimRecya)
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- Fixed customized `WarpAway` anim's wrong definition (by Ollerus)
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- Fixed parsing of DropPodTrailer from INI (by Starkku)
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- Fixed issue with ReturnWeapon not always firing off correctly (by CrimRecya)
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- Fixed animation damage logic applying invoker/owner inconsistently between weapon & warhead (by Ollerus & Starkku)
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- Fixed an edge-case issue with Phobos' selection handling code crashing with Veinholes (by Starkku)
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- Fixed `AmbientDamage.Warhead` not working for waves (by Starkku)
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- Fixed `SkirmishUnlimitedColors` not being checked if Phobos runs without Ares active (by Starkku)
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- Fixed number of `*.ApplyFirepowerMult` options (f.ex anim damage, crit) ignoring veterancy firepower modifier (by Starkku)
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Fixes / interactions with other extensions:
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- `Convert.Deploy` displays 'NoDeploy' cursor if the new type is not allowed to move to the cell due to `SpeedType` etc. (by Starkku)

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