4545type
4646 PPSDL_DisplayID = ^PSDL_DisplayID;
4747 PSDL_DisplayID = ^TSDL_DisplayID;
48- TSDL_DisplayID = cuint32;
48+ TSDL_DisplayID = type cuint32;
4949
5050{ *
5151 * This is a unique ID for a window.
5656 }
5757 PPSDL_WindowID = ^PSDL_WindowID;
5858 PSDL_WindowID = ^TSDL_WindowID;
59- TSDL_WindowID = cuint32;
59+ TSDL_WindowID = type cuint32;
6060
6161{ Global video properties... }
6262
8585type
8686 PPSDL_SystemTheme = ^PSDL_SystemTheme;
8787 PSDL_SystemTheme = ^TSDL_SystemTheme;
88- TSDL_SystemTheme = Integer;
88+ TSDL_SystemTheme = type Integer;
8989const
9090 SDL_SYSTEM_THEME_UNKNOWN = TSDL_SystemTheme(0 ); { *< Unknown system theme }
9191 SDL_SYSTEM_THEME_LIGHT = TSDL_SystemTheme(1 ); { *< Light colored system theme }
129129 }
130130 PPSDL_DisplayOrientation = ^PSDL_DisplayOrientation;
131131 PSDL_DisplayOrientation = ^TSDL_DisplayOrientation;
132- TSDL_DisplayOrientation = Integer;
132+ TSDL_DisplayOrientation = type Integer;
133133const
134134 SDL_ORIENTATION_UNKNOWN = TSDL_DisplayOrientation(0 ); { *< The display orientation can't be determined }
135135 SDL_ORIENTATION_LANDSCAPE = TSDL_DisplayOrientation(1 ); { *< The display is in landscape mode, with the right side up, relative to portrait mode }
163163type
164164 PPSDL_WindowFlags = ^PSDL_WindowFlags;
165165 PSDL_WindowFlags = ^TSDL_WindowFlags;
166- TSDL_WindowFlags = cuint64;
166+ TSDL_WindowFlags = type cuint64;
167167
168168const
169169 SDL_WINDOW_FULLSCREEN = TSDL_WindowFlags($0000000000000001 ); { *< window is in fullscreen mode }
@@ -221,7 +221,7 @@ function SDL_WINDOWPOS_ISCENTERED(X: Integer): Boolean;
221221type
222222 PPSDL_FlashOperation = ^PSDL_FlashOperation;
223223 PSDL_FlashOperation = ^TSDL_FlashOperation;
224- TSDL_FlashOperation = Integer;
224+ TSDL_FlashOperation = type Integer;
225225 const
226226 SDL_FLASH_CANCEL = TSDL_FlashOperation(0 ); { *< Cancel any window flash state }
227227 SDL_FLASH_BRIEFLY = TSDL_FlashOperation(1 ); { *< Flash the window briefly to get attention }
@@ -246,23 +246,23 @@ type
246246 }
247247 PPSDL_EGLDisplay = ^PSDL_EGLDisplay;
248248 PSDL_EGLDisplay = ^TSDL_EGLDisplay;
249- TSDL_EGLDisplay = pointer ;
249+ TSDL_EGLDisplay = type Pointer ;
250250
251251 PPSDL_EGLConfig = ^PSDL_EGLConfig;
252252 PSDL_EGLConfig = ^TSDL_EGLConfig;
253- TSDL_EGLConfig = pointer ;
253+ TSDL_EGLConfig = type Pointer ;
254254
255255 PPSDL_EGLSurface = ^PSDL_EGLSurface;
256256 PSDL_EGLSurface = ^TSDL_EGLSurface;
257- TSDL_EGLSurface = pointer ;
257+ TSDL_EGLSurface = type Pointer ;
258258
259259 PPSDL_EGLAttrib = ^PSDL_EGLAttrib;
260260 PSDL_EGLAttrib = ^TSDL_EGLAttrib;
261- TSDL_EGLAttrib = cintptr_t;
261+ TSDL_EGLAttrib = type cintptr_t;
262262
263263 PPSDL_EGLint = ^PSDL_EGLint;
264264 PSDL_EGLint = ^TSDL_EGLint;
265- TSDL_EGLint = cint;
265+ TSDL_EGLint = type cint;
266266
267267{ *
268268 * EGL platform attribute initialization callback.
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