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@@ -32,6 +32,23 @@ Please use the GitHub issue tracker for bug reports.
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- (Continously atm.) Translate integer aliases into typed enums. See PR [#4](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/pull/4) for reference.
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- (Continously) Check FPC/Delphi compatibility.
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## Versions
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The version tag (see [tags](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/tags)) refers to the version of this translation package [SDL2 for Pascal](https://github.com/PascalGameDevelopment/SDL2-for-Pascal), not the `SDL2 library`.
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### v2.x (planned)
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- be up-to-date with version 2.0.14 of the `SDL2 library`
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- replaced all aliases by typed enums
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- improve Delphi-compatibility (and even more important, DO NOT break it)
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### v2.0
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- first official release of the PGD community fork of the [Pascal-SDL-2-Headers](https://github.com/ev1313/Pascal-SDL-2-Headers)
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- its latest version git tag is 1.72, in the sdl2.pas it goes even up to version 1.80; hence starting with v2.0 for this fork is a senseful distinction
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- this ia a highly Delphi-compatible and stable fallback package
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- loosely is up-to-date with version 2.0.4 of the `SDL2 library`
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