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// Coordinates of the DoA (last hitpoint) in the raytracer's
1147
+
// Coordinates of the DoA (last hitpoint) in the ray tracer's
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// coordinate system defined by the mounting position.
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1149
//
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1150
// Order: x, y, z
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1151
//
1153
-
// Coordinate system: right-handed ([see OSI coordinate system definition](https://opensimulationinterface.github.io/osi-antora-generator/asamosi/latest/interface/usecases/transforming_coordinate_systems.html))
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+
// Coordinate system: right-handed (<a href="https://opensimulationinterface.github.io/osi-antora-generator/asamosi/latest/interface/usecases/transforming_coordinate_systems.html">see OSI coordinate system definition</a>)
// Coordinates of the DoD (first hitpoint) in the raytracer's
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+
// Coordinates of the DoD (first hitpoint) in the ray tracer's
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// coordinate system defined by the mounting position.
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//
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// Order: x, y, z
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1162
//
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-
// Coordinate system: right-handed ([see OSI coordinate system definition](https://opensimulationinterface.github.io/osi-antora-generator/asamosi/latest/interface/usecases/transforming_coordinate_systems.html))
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+
// Coordinate system: right-handed (<a href="https://opensimulationinterface.github.io/osi-antora-generator/asamosi/latest/interface/usecases/transforming_coordinate_systems.html">see OSI coordinate system definition</a>)
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//
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// Offset: 52 (12 bytes)
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//
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// /par Reference
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// [1] Brem, R., & Eibert, T. F. (2015, August). A Shooting and Bouncing Ray (SBR) Modeling Framework Involving Dielectrics and Perfect Conductors. IEEE Transactions on Antennas and Propagation, 63(8), 3599-3609. https://doi.org/10.1109/TAP.2015.2438318
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