@@ -155,12 +155,18 @@ message BaseStationary
155155 /// The relative orientation of the landmark w.r.t its parent frame.
156156 optional Orientation3d orientation = 3 ;
157157
158- /// The two dimensional (flat) contour of the object. E.g. the projection of the contour onto the street.
159- /// The polygon is closed by connecting the last with the first point. Therefore these two points are
160- /// different and there are at least three points.
161- /// The polygon is defined counter-clockwise.
162- /// For ground truth data the polygon is defined in two dimensional world coordiantes.
163- /// For sensor data the polygon is defined in two dimensional sensor coordinates.
158+ /// Usage as ground truth:
159+ /// The two dimensional (flat) contour of the object. This is an extension of the concept of a
160+ /// bounding box as defined in Dimension3d. The contour is the projection of the object outline
161+ /// on the z-plane in the object frame (independent of its current position and orientation).
162+ /// Usage as sensor data:
163+ /// The polygon describes the visible part of the object's contour.
164+ /// General definitions:
165+ /// The polygon is defined in the local object frame: x pointing forward and y to the left.
166+ /// As ground truth, the polygon is closed by connecting the last with the first point. Therefore
167+ /// these two points are different and there are at least three points.
168+ /// As sensor data, the polygon is open.
169+ /// The polygon is defined counter-clockwise.
164170 repeated Vector2d base_polygon = 4 ;
165171}
166172
@@ -191,11 +197,17 @@ message BaseMoving
191197 /// Obviously, the orientation rate becomes global/absolute if the parent frame is not rotating.
192198 optional Orientation3d orientation_rate = 6 ;
193199
194- /// The two dimensional (flat) contour of the object. E.g. the projection of the contour onto the street.
195- /// The polygon is closed by connecting the last with the first point. Therefore these two points are
196- /// different and there are at least three points.
197- /// The polygon is defined counter-clockwise.
198- /// For ground truth data the polygon is defined in two dimensional world coordiantes.
199- /// For sensor data the polygon is defined in two dimensional sensor coordinates.
200+ /// Usage as ground truth:
201+ /// The two dimensional (flat) contour of the object. This is an extension of the concept of a
202+ /// bounding box as defined in Dimension3d. The contour is the projection of the object outline
203+ /// on the z-plane in the object frame (independent of its current position and orientation).
204+ /// Usage as sensor data:
205+ /// The polygon describes the visible part of the object's contour.
206+ /// General definitions:
207+ /// The polygon is defined in the local object frame: x pointing forward and y to the left.
208+ /// As ground truth, the polygon is closed by connecting the last with the first point. Therefore
209+ /// these two points are different and there are at least three points.
210+ /// As sensor data, the polygon is open.
211+ /// The polygon is defined counter-clockwise.
200212 repeated Vector2d base_polygon = 7 ;
201213}
0 commit comments