@@ -478,10 +478,9 @@ message MovingObject
478478 //
479479 optional uint32 index = 2 ;
480480
481- // Position of the wheel (geometric center of the wheel).
482- // The reference system is the vehicle frame (center of bounding box).
483- // Right-handed, x-axis shows into driving direction "forward".
484- // Rough Approximation: The z-value shows the damping.
481+ // Vector pointing from the vehicle's reference system (center of bounding
482+ // box) to the geometric center of the wheel.
483+ // The geometric center is measured when the vehicle is in resting position.
485484 //
486485 optional Vector3d position = 3 ;
487486
@@ -507,16 +506,18 @@ message MovingObject
507506 // Orientation of the wheel.
508507 //
509508 // The reference system is the vehicle frame (center of bounding box).
510- // Right-handed relative to the vehicle's forward motion. The yaw-value shows the steering angle.
511509 //
512510 optional Orientation3d orientation = 7 ;
513511
514- // Rotation rate in the wheel's frame of reference (rotation around the wheel axle) .
512+ // Rotation rate of the wheel.
515513 //
516514 // Unit: rad/s.
517515 //
518- // The sign convention is defined using the right-hand rule with respect to the vehicle's coordinate system (DIN ISO 8855:2013-11):
519- // Counterclockwise is positive, and clockwise is negative.
516+ // The sign convention is defined using the right-hand rule.
517+ // It is applied on the y-axis of the vehicle's reference system (center of bounding box).
518+ // Counterclockwise is positive and clockwise is negative.
519+ //
520+ // Insert picture here.
520521 //
521522 optional double rotation_rate = 8 ;
522523
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